Showing 113 open source projects for "code-server"

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  • 1
    ArgosFields is a Java/SWT port of famous turn-based stategy game Crimson Fields(http://crimson.seul.org/). Unlike the original game, it will provide full network support, but lack AI opponent(for now at least).
    Downloads: 0 This Week
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  • 2
    JBI - Java Battle Isle A remake of the turn-based strategy game series Battle Isle by Blue Byte. Mainly based on BI I + II functionality
    Downloads: 0 This Week
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  • 3
    A Settlers of Catan version for MIDP 1.0 mobile devices, with a colour interface.
    Downloads: 0 This Week
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  • 4
    Marauroa is a multiplayer role playing game and a framework for further development completly based on Java. It is an Arianne compatible client and server. Playable now as a TicTacToe game and as a Gladiators combat game
    Downloads: 0 This Week
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  • 5
    Remote Robo Race is a web based clone of Wizard of the Coast´s great board game Roborally. R3 is a multi-player online-game. The client is a PHP-based web-application, the server is written in Java.
    Downloads: 0 This Week
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  • 6
    La_Famiglia is a Java-Based Client- / Server Game. If you liked \"Mafiagames\" on the C-64, you´ll like La_Famiglia, too :).
    Downloads: 0 This Week
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  • 7
    Empire is a multi-player game of global exploration, development and conquest. Players (nations) connect to a common server, and continue movement time units, move units and exchange correspondence with other players using mail, news or radio (chat). A t
    Downloads: 1 This Week
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  • 8
    After Planetarion became P2P (Pay to Play) - I wanted to make the game (or similar to it, with new ideas) in pure mIRC Scripting. Featuring both client and server, so it's easy to set up a game and invite your friends. Singeplayer will be supported
    Downloads: 0 This Week
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  • 9
    Gumpire is designed to be used as an educational aid in a programming class. It will allow students to program game clients that can participate in a competition without needing to write a complicated interface to a server.
    Downloads: 0 This Week
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  • 10
    This is a tactical, turn based, fantasy game. We will feature a random map generator, map saving, trading and user created maps. This will be a 4 player client server based game. You will take control of a wizard and summon forces to your side to crush yo
    Downloads: 0 This Week
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  • 11
    Promisance code based on QM Promisance 3.0 with many differences between them.
    Downloads: 0 This Week
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  • 12
    A Java implementation of all our favourite game Sabotage, a great variant of the popular Stratego™ (Stratego is a TradeMark of Hasbro, Inc)! Client/Server setup with network capabilities and hopefully also end up with AI and variants!
    Downloads: 0 This Week
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  • 13
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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  • 14
    This is a cool Battleship remake, enabling users to play online against each other. It supports the classic battleship game and also "Salvo" mode. The program runs on Linux and Windows. The comunication between the users is trough an irc server .
    Downloads: 0 This Week
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  • 15
    The project is an opengl 3d (3 level) chess game with an ai that plays against the user. It is written is C++ and uses tcl/tk. All of the code is nearly platform independent.
    Downloads: 0 This Week
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  • 16
    galng.tcl is a report viewer/tool for galaxy (primary for galaxyng) pbem game. written entirely in tck/tk 8.0. play galaxy! have fun!
    Downloads: 1 This Week
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  • 17
    Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
    Downloads: 0 This Week
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  • 18
    Server-side framework to create cardgames of various types. Defines communication models, protocols, interfaces, accounting, data models and distribution mechanisms. Not covering concrete implementations nor clients to access concrete implementations.
    Downloads: 0 This Week
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  • 19
    PatchHack (Patched NetHack) is a mild variant of NetHack. Nethack is a roguelike, single-player role-playing game where the hero must venture through the depths of the Dungeon of Doom to retrieve the Amulet of Yendor.
    Downloads: 0 This Week
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  • 20
    Java client/server for the TEG game, which is a pseudo-clone of the board game "risk", a multi-player networked turn-based strategy game.
    Downloads: 0 This Week
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  • 21
    Project Steam Weasel is the "code name" for a MacOSX only turn based strategy game in development. The game is intended to be multiplayer by email. By design it is modular, most of the games features are provided by modules. One default module is an Open
    Downloads: 0 This Week
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  • 22
    I'm sorry to say, but COWMUD is not longer going to be worked on. With the permission of the other authors, I have made the change to public domain so do with the code what you will.
    Downloads: 0 This Week
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  • 23
    Faile is a free chess program which plays a fairly strong game of chess (Expert strength or better). One of the main goals of Faile is to provide a full featured chess program with source code which is tidy, well documented, and easy to understand.
    Downloads: 5 This Week
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  • 24
    RaidBot is a TCL based script for an EggDrop which provides features to organise attacks on Planetarion ( http://www.planetarion.com/ ) via IRC.
    Downloads: 1 This Week
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  • 25
    hexx is intended to be a client/server multiplayer game using platform independent graphics, scripting, and communication layers. It is somewhat along the lines of battle (http://battle.pbem.net/) but much more interactive and graphical.
    Downloads: 0 This Week
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