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A turn-based tactics engine for online grid-based warfare. Create your own rules, units and terrain in minutes. Custom maps, and support for randomly-generated ones. PHP/SQL, so all players and map-makers require is a web browser.
Board is a cross-platform tool for playing boardgames by email and over the net. Board can facilitate the play of any boardgame if supplied with graphics for the game components.
The gameLab project provides an environment on which you can control experiments in cooperative and non-cooperative games. subjects log on to the program via any web browser and are matched with different opponents according to your experiment outline.
Soccer Manager Unlimited is the game where user manages all aspects of his own team, including game tactics, training players, improving his stadium, buying and selling players, and much much more. Includes both web access and standalone dotnet client.
A game of space warfare. Your goal is to wipe out all enemy player's bases, but keep in mind that gravity will influence the trajectory of your shots. Included network and AI player support!
Dingoui is a GUI for Go applications, which are compliant with the GMP standard. It also follows the SGF standard for the recorded games, and implements the rules of the Canadian Byo-yomi system. Based upon GTK+, it particularly fits good to GNUGo
Unlimited organizations, 3 enterprise SSO connections, role-based access control, and pro MFA included. Dev and prod tenants out of the box.
Auth0's B2B Essentials plan gives you everything you need to ship secure multi-tenant apps. Unlimited orgs, enterprise SSO, RBAC, audit log streaming, and higher auth and API limits included. Add on M2M tokens, enterprise MFA, or additional SSO connections as you scale.
The purpose of "whiteback" is to create a gaming platform, for many systems,
accessible trough the web.
The game is a webbased strategy game, where you control an empire and help it
grow trough the use of military power, alliances and diplomacy.
Magic Master Project is aimed to be a lightweight game development toolkit, based on Python and PyGame, for making strategy and RPG games (single and multiplayer). First goal is a remake of the famous Master of Magic game with multiplayer support.
* * * This project is being moved to a sub module of the project jvc-client * * *
This project contains addins for the Java VGA-Planets Client (JVC). These addins utilizes the addin interface of JVC
JIsoMan is an isometric game engine written in java. It has line-of-sight, entity & terrain objects, and a tilemap and wallmap. It also has a design mode to graphically design isometric maps.
Titan GS Java (JTGS) turn based strategy game based on the Star Trek universe. This is the Java version. Eventually the game will even be fun, but now only exists as a vehicle for my education (it is a learning project), meaning it should always improve.
Spellcast: Deathmatch is the classic hand-waving multi-player game of spellcasting (Java Applet Version). Two or more wizards clash to defeat all opponents in a no-holds-barred contest of wits.
This java game is a game of guessing numbers. Users guess numbers from randomly generated limits and compete against an AI which is also "guessing" to get the correct number before the user (don't worry...it's turn based, not simultaneous!).
Prefect - Java based card game simulator for Magic The Gathering (copyright Wizards of the Coast, Inc.) Create a deck and duel with a friend over the internet.
Ever wanted to play Jagged Alliance in Multiplayer? Want to play it on Linux/MacOS ? This project gives you that oportunity. Our target is to create a game similar to JA2, but with full multiplayer support, platform independant and support for user mods.