This is a reworking and sequel to the SSI RPG strategy classic, Sword of Aragon, featuring highly customizable unit types, autogenerated combat histories, and most importanly, a strong storyline. Recapture the ancient kingdom of Aragon!
Gumpire is designed to be used as an educational aid in a programming class. It will allow students to program game clients that can participate in a competition without needing to write a complicated interface to a server.
A project to dissect the game about the alien menace that has unfortunatly become Abandonware--as well as a really bad arcade game. We are researching X-Com. We can do it, we have the technology to build it bigger, faster, and more slimey.
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Avernia Soccer pretends to be a multiplayer Soccer Management game based on the web. It allows you to run a soccer league with your friends using a web interface. At the moment only Spanish is supported but english is planned.
FootballManager is a turn based multi-player football (soccer) league. Players manage all aspects of their club finances, teams, lineups, tactics etc. Project is implemented in Java with pluggable back-end RDBMS.
RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.
Contraband is a roleplaying game of intrigue, diplomacy, smuggling and
good old-fashioned adventure. It's written in Common Lisp and
uses the Langband engine.
GalaxyView is a turn viewer for Galaxy, a multiplayer play-by-email game of interstellar war. Features include a map with detailed information, a ship designer, a move editor, turn report charts, a battle simulator, forecast, history and help.
The groupname \\\"platzt-angst\\\" combines two bigger projects to one. At first we want to create a java based engine for game development. At second we want to create a MoO like game called \\\"Open.Orion\\\" which uses our \\\"confusion.engine\\\".
Sulk is a computer version of one of Games Workshop's most perfectly conceived games, Space Hulk first edition. Play on a hotseat, against AI Genestealers, or (planned) over the internet.
Stats. Plain C program for use on many OS\'s. Client-side tool for vgaplanets. Provides a replacement for plantable and randmax and much more. Checks for mistakes, provides many graphs, unpacker, textfile for giving commands to planets/bases/ships. Etc
Pizza Business is a game written in object-oriented C++, utilizing WxWindows, in which you start and control a pizza business / pizza restaurants, limited to a budget. The game is being targeted for multiple platforms including Windows and Linux.
Battle-Star is a web based, strategy game, where you must build your own empire from the ground up, make fleets, and conquer the universe. Or you can make a trade empire, that concentrates on trading throughout the universe to make its money.
FantasyBowl is a desktop game based on the famous war game
BloodBowl from GamesWorkshop. It includes a complete team editor,
allows games by Internet (planned) or versus IA (planned) and has full XML based data
system.
This is a tactical, turn based, fantasy game. We will feature a random map generator, map saving, trading and user created maps. This will be a 4 player client server based game. You will take control of a wizard and summon forces to your side to crush yo
Hansa is a game of world domination, not through military conquest, but through forming friendly trade leagues. Compete with other players to offer the best deals and form the largest trading league. Hansa is implemented in 100% Java.
Wellington, the PHP/MySQL campaign manager provides multiple and concurrent campaign management for table top battle games (like Warhammer, WH40k, Lord of the Rings, Mordheim, etc) and is written in PHP utilising MySQL database.