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codeFight is a programming game in which your robot battles other robots in both a real-time and turn-based fashion. Robots can be written in any language which supports console input/output.
MechForce is the coolest shareware game on the Amiga (IMHO). It's a mixture of realtime and turn based strategy/tactic game based on BattleTech. This is an attempt to recreate this game with a lot of enhancements with the help of the Allegro library.
Skrupel User Game Administration is an add-on to the Turnbased Strategie Browsergame Skrupel (www.skrupel.de). SUGA provides a mean to Players for opening new Skrupelgames without bothering the serveradministrator.
This project aims to develop a Computerized Bot for playing the Warlocks game. It relies heavily on the stats generated by the Warlocks Archive project. The game and all rules can be found at http://games.ravenblack.net.
InteliPet is an Intelligent Virtual Pet Content Management System, including Shops, User-Shops, Pet Skills, and more. Requires only PHP & MySQL at this time. Currently we are building the CMS.
phpRPG is a multiplayer role playing game engine driven by PHP and MySQL, with aims to develop a web-based game engine which shares common qualities between multiple user dungeons (MUDs), paper & pen RPGs and computer RPGs.
PhPlay is a convenient PhP-powered game Generator, principally writed in French, for those who want to create easily a online PhP game aka Mass Multiplayer Oline Browser Game.
OpenKaiser is (or will be) a game inspired by the classic Kaiser as well as the DOS-game PC Kaiser. The player is the leader of a small kingdom and will try to expand his kingdom. It will be playable in either single- or multiplayer mode.
Forum Chess takes the one-on-one mentality of chess and throws it out the window.
Forum Chess interfaces with a BBS and allows a team-based chess game. Up to four players can be involved with a team and can collaborate with eachother in order to win.
JQuest is intended to be a Java-based clone of the turn-based strategy game Konquest (developed by Russ Steffen), available on KDE for Linux. It is being developed in Java 5.0 (Tiger) and should be portable to most operating systems.
Clan is a german play-per-email-game. In a fantasy world, different races fighting for resources. It is written in Java. The development is stalled until a new graphicer or a big and free (GPL) repository of fantasy pictures is found.
Turn-based multi-player strategy game. The player will control all the aspects of a nation (political, economic, social, military…). It will also be possible to create new scenarios based in almost any world/epoch.
Starting with a small seed, create and build a supermarket empire as you battle against other players and an NPC for control of the market. Includes the ability to design individual stores by assigning over 40 different departments and services.
Signus: the Artefact Wars is a highly-playable turn-based strategy game with 19 long missions, lots of precisely designed units and very good AI.
Maintained fork is at https://github.com/signus-game/signus
A strategic turn-based game, based on Battle of Wesnoth engine, to make to live again the ancient Glory of the Celts, where the respect for the nature and the observance of the mystic was stirred in the life every day.
Quasar is loosely based on an old game that used to be played on BBS servers a very long time ago. The concept is simple and very addictive; you travel around the galaxy in your spaceship, trading resources, colonizing planets and conquering other player
Red Nova Traders, an extended branch of Black Nova Traders.
Red Nova Traders is a web-based, multi-player space exploration game inspired by the popular BBS game of TradeWars. It is coded using PHP, SQL, and Javascript.
Eleconics is a Java-based cross-platform multiplayer only strategy game. Players create fleets of customized ships and control them in an fully 3D environment powered by the Xith3D engine. Players will compete through email, TCP/IP and "hotseat" methods.