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The PBEM Engine is a server application and toolset to run Play-By-E-Mail games. It enables people to run multiple PBEM games of multiple rulesets simultaniously.
A turn based strategy game featuring isometric graphic, original plot, original soundtrack and much more. The player leads a mercenery team hired to go on Mars and fight with different factions using mechs and others military vehicles.
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
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Esta iniciativa esta orientada a crear un clon del juego the archmage(ex-maritel inc) iniciativa apoyada por grupos de jugadores de otros clones del juego
Brutal Chess features full 3D graphics, an advanced particle engine, and several different levels of intelligent AI, inspired by the once popular "Battle Chess" released by Interplay circa 1988.
Tuner...the racing, tuning and styling car game for Linux. Develop your character, Upgrade your ride, earn respect and street cred. Race. Better your characters skills to unlock better rides and upgrades.
UsedComm is an extension for the webased game "Skrupel" (www.skrupel.de). The extension provide userregistration, gamesubmit, chat, forum (in future) and other more. As registreted user you will be able to submit your own Games.
"BloodWars 2, The Bastard of the Voud" is the famous sequel of the infamous BloodWars, a turn based strategy game, for the Amiga computers. BloodWars is Warlords like turn based strategy game with a pinch of humor.
Turn based Java space strategy game. This consists of a variety of settings, scenarios, and ship types to allow plenty of tactics in play against humans or an AI. It is currently a learning project, but may develop into a stable game.
Roguelike engine in Perl with data-driven content, standard roguelike features, and curses UI. One game has been created with it, and a borg (automated player) is in the making.
This is a turn-based strategy game which is in the future. The game system is original, because the player doesn't make buildings and units. Every turn, he receives units from a mothership. Every unit have different capacities versus the other units.
This is a remake of the classic roundbased battleship game. It supports multiplayer network gaming over the internet for two players as well as playing against the computer.
This is a framework written in PHP for easily creating resource management / strategy games. Two playable games are included. The system uses sessions to store data and should work out of the box with little or no configuration.
Star Trek: Allegiance is a Browser Based (PHP) port of the popular Star Trek game "Birth of the Federation". The game focuses on galactic conquest, while emphasizing teamwork. Star Trek: Allegiance is based off of Solar Empire.
A clone of the Acquire board game, where players buy stocks and try to make the most profit. This project is now at http://sourceforge.net/projects/tantalus/.
NZ Calc is a Calculator for NukeZone, it can calculate attacks/research/building, and it will also keep up with all the turns/morale/satelite power you gain, and use these for attacks/research/building, during calculation.
A working browser-based Space Game that demonstrates advanced concepts such as hexagonal navigation, vector visibility, and a message-based battle engine. Currently seeking a CVS release manager to distribute the code.
A game engine, written in java, intended to be customizable and portable. It uses Groovy (and probably other scripting languages supported by the JVM) to reproduce behavior of tabletop and miniature games, like Warhammer 40K (TM). PROJECT NOT