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GloryLands is a Web-based, Massive Multiplayer Online RPG/Strategy game written entirely in PHP/MySQL. It aims to be endless and always interesting, using the constant contribution of the Game community.
This project aims to promote computer science. In the way of 'serious games', it will particularly help students to improve their computer skills. This project provides a framework to create space battles between AI.
this project focuses on makeing a resource that gives ohrrpgce designers a chance to distribute their games across the world wide web. it also gives games that can help buding designers learn how to use the ohrrpgce.
Thousand Parsec is a framework for turn based 4 X's game (eXplore, eXpand, eXploit, eXterminate). Designed for long games, supporting massive universes and has an easily expanded tech tree.
Distributed Fair Dice Roller is a Java component that provides online games with a set of fair dice. Clients each contribute to the dice results, and can verify that all rolls were random, fair, and no other player could cheat.
Javascript platform for tile map based single/multiplayer games with both off-line and server-based play modes. Try it out right away at http://tilescape.hg.sf.net/hgweb/tilescape/raw-file/tip/js/game.html
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A shareware game called begin was released in 1984: a tactical starship game with a good AI and fair rules (the computer had no advantage) I've hacked assembly code to make it a multiplayer game, so that folk can challenge each other rather than the AI.
Annchienta is a 2D isometric game engine for RPG games, but can be used for other games as well. We also release the games here as well. These games are mostly set in a fantasy world, combining an epic and tragic quest with fun and challenging gameplay.
Earl Engine moved to Google Code: http://earl.googlecode.com. BoardCalc is a separate, independent utility mobile application for Conflict of Heroes gamers. It's a probability calculator and dice replacement. NOTE:
Tower is a single-player turn-based role-playing game in the style of Rogue and Nethack, yet with its own unique elements and influences. In other words, it is a roguelike game under a modern interface.
CloneBall is multiplayer strategic game. Players add dots to fields in grid. When in the field are 4 dots, on next addition, field will explode to the sides and capture nearby fields. Game goal is to capture all opponets fields.
A client/server implementation of the game Blood Bowl, primarily for use in conjunction with the site fumbbl.com which hosts Internet Blood Bowl leagues.
Infinity Tournament Assistant is an application to manage participants, rankings, and scores of tournaments for the tabletop strategy game Infinity from Corvus Belli.
Feudalistic Dynasties is a turn-based strategy game placed in the time of feudality in the early middle ages. As a king of a fictitious European dynasty, you have to build and manage your kingdom. It features a humanized population and unit system.
Tileset modifications inspired by many free ideas. Generally pingus and gnus take the role of "Freeland" characters.Freeciv 2.0.x generic or modified client required. For installation guides and comments go to: freeciv.freeforums.org/post1415.html#1415
A turn based strategy game influenced by Advanced Wars for Nintendo GBA. The aim of this project is to learn the Java language and to gain valuable experience working in a team.
A TBS (Turn-based strategy) of mounted turret warfare. Adjustable projection and speed of projectile, choice of map and position of turret. TCP network play functionality. Provides extensive game configuration with random map generation.