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Contraband is a roleplaying game of intrigue, diplomacy, smuggling and
good old-fashioned adventure. It's written in Common Lisp and
uses the Langband engine.
The groupname \\\"platzt-angst\\\" combines two bigger projects to one. At first we want to create a java based engine for game development. At second we want to create a MoO like game called \\\"Open.Orion\\\" which uses our \\\"confusion.engine\\\".
Sulk is a computer version of one of Games Workshop's most perfectly conceived games, Space Hulk first edition. Play on a hotseat, against AI Genestealers, or (planned) over the internet.
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Battle-Star is a web based, strategy game, where you must build your own empire from the ground up, make fleets, and conquer the universe. Or you can make a trade empire, that concentrates on trading throughout the universe to make its money.
This is a tactical, turn based, fantasy game. We will feature a random map generator, map saving, trading and user created maps. This will be a 4 player client server based game. You will take control of a wizard and summon forces to your side to crush yo
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Hansa is a game of world domination, not through military conquest, but through forming friendly trade leagues. Compete with other players to offer the best deals and form the largest trading league. Hansa is implemented in 100% Java.
Wellington, the PHP/MySQL campaign manager provides multiple and concurrent campaign management for table top battle games (like Warhammer, WH40k, Lord of the Rings, Mordheim, etc) and is written in PHP utilising MySQL database.
A multiplayer turn based space strategy game similar to Masters of Orion. Written in Java, we are striving for a platform independent game. GPL'd source allows anyone to play for free!
Galaxy Transport is a Galaxy / Galaxy NG / Galaxy PLUS viewer.
GTR should provide game map picture, battle animation and some
automatization of game process.
Uses QT/SDL/Win32 libraries (configurable on compilation stage).
A Java implementation of all our favourite game Sabotage, a great variant of the popular Stratego (Stratego is a TradeMark of Hasbro, Inc)! Client/Server setup with network capabilities and hopefully also end up with AI and variants!
The project is an opengl 3d (3 level) chess game with an ai that plays against the user. It is written is C++ and uses tcl/tk. All of the code is nearly platform independent.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
Planetary Hoppers is a Java based space strategy game.
The game is multiplayer, TCP/IP-based classic style strategy for up
to 70 players. Single player mode is not currently available.
Java chess programm. Main goal is to develop an object orientated program with simple and well documented interfaces. A major point is how to handle endgame situations.