Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
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Free and Open Source HR Software
OrangeHRM provides a world-class HRIS experience and offers everything you and your team need to be that HR hero you know that you are.
Give your HR team the tools they need to streamline administrative tasks, support employees, and make informed decisions with the OrangeHRM free and open source HR software.
Turn based free strategy game about colonizing Mars.
It is the year 2077, for the first time in its history mankind has finally began the colonization of another planet. Will the pioneers from Earth succeed in colonizing their new home or will they fail to survive against the harsh and inhospitable conditions of the Red planet?
Free Mars is a turn based strategy game about colonizing Mars.
This is a nice GUI client for the Battletech MUX. It works on most platforms as it is written in Java. Makes combat much more enjoyable than plain text.
It's a modern take on desktop management that can be scaled as per organizational needs.
Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
A multi-lingual text adventure (=interactive fiction) game developing and playing system.
You will be able to start playing in one language and, each in the middle of the game, switch to another language.
By message translation of a game, it will be playable in that language. The code of the game itself it remains apart.
It's like translate the subtitle file of an foreign film.
Student`s project of simple, multi-player applet game written in Java.
We use Google apps engine for hosting and need develop infrastructure like SF :)
Create and convert pipeline at scale through industry leading SMS campaigns, automation, and conversation management.
TextUs is the leading text messaging service provider for businesses that want to engage in real-time conversations with customers, leads, employees and candidates. Text messaging is one of the most engaging ways to communicate with customers, candidates, employees and leads. 1:1, two-way messaging encourages response and engagement. Text messages help teams get 10x the response rate over phone and email. Business text messaging has become a more viable form of communication than traditional mediums. The TextUs user experience is intentionally designed to resemble the familiar SMS inbox, allowing users to easily manage contacts, conversations, and campaigns. Work right from your desktop with the TextUs web app or use the Chrome extension alongside your ATS or CRM. Leverage the mobile app for on-the-go sending and responding.
JConquest is a interstellar turn-based multi-player computer strategy game! You, as a player, are the imperator of an interstellar empire. Your objects are the 4X (explore, expand, exploit, exterminate). JConquest is 100 % platform independant.
UniVeCS is a generic vehicle combat turn-based game system simulating a broad range of vehicles from starships and giant robots to cars and tanks in both single player and networked multi-player modes.
Viking vs Greek is a multi player game similar to the game Tower Blaster. The game is written in Java and is meant to be played over network and against other human players.
A Java project implementing a Trivia board game.
The trivia game is a multi player strategy game, which is written as a part of a course of software development in java in Tel Aviv university.
Laser Tactics is a 3D single or multi-player FPS strategy game. It's a cross between like Quake and Tremulous, except it's pseudo-turn based, you control a squad, and there are specific mission objectives. There is also an advanced AI to play against!
Ephemera is a pseudo-real-time based button smashing strategy game. It is designed to be played as a purely multi-player game. It has a minimal set of rules. It is FUN!
Turn-based multi-player strategy game. The player will control all the aspects of a nation (political, economic, social, military…). It will also be possible to create new scenarios based in almost any world/epoch.
A multi-player minesweeper server, and the ability to play via telnet gives it a geeky edge. The game can be observed through a web interface by other spectators.Written in java.
Spellcast: Deathmatch is the classic hand-waving multi-player game of spellcasting (Java Applet Version). Two or more wizards clash to defeat all opponents in a no-holds-barred contest of wits.
The goal of the project is to create a Java multi-user game server that can be easily extended and used for adding a multiplayer feature to games. User authentication, chat and interfaces for adding custom capabilities will be provided out of the box.
Evowar is the new codename for MaxtrixEngine. We are revisiting the previous idea and trying to unify all java game developers in a single project: Evowar, wich is a 2D Evolutive RTS Java Game.
Remote Robo Race is a web based clone of Wizard of the Coast´s great board game Roborally. R3 is a multi-player online-game. The client is a PHP-based web-application, the server is written in Java.
A multi-player, online, turn-based starship combat simulation game.
StarFleet Battles is a teriffic pen-and-paper game that lets you command a starship from the StarTrek(tm) universe. It seemed like the perfect next step would be to create a computerize
A Massively Multiplayer Online RolePlaying Game/WarGame hybrid, set in a multi-planar universe. It will feature 1st-person 3D graphics for the RPG part, and free-camera 3D graphics for the WarGame part. Parts of the game can be player-hosted.
TNRK is a rpg engine for the PalmOS platform. Travel with your own character through endless worlds, lots of modules, unending stories,... while getting to or out of work, train, bus, etc...
Empire is a multi-player game of global exploration, development and conquest. Players (nations) connect to a common server, and continue movement time units, move units and exchange correspondence with other players using mail, news or radio (chat). A t