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Grid-based Java medieval RPG map editor & battle system
This is my high school programming project for my senior year. I worked on this with my partner, Seth Burrell.
I worked on the battle system which currently has a command-line interface. Seth worked on the map editor which is drag and drop.
It is still a work in progress.
A Java-based tactical RPG created for a high school project.
...The XML parsing and serializing methods employed by the game engine make use of both the XOM (http://www.xom.nu/) and XStream (http://xstream.codehaus.org/index.html) open source Java XML libraries.
Battlefield Java is simple grid and turned based battle simulation game for Java developers. It requires you to develop a Ruler to control your game pieces. Battlefield Java is a great way to learn Java while having fun and doing battle with your friends.
CloneBall is multiplayer strategic game. Players add dots to fields in grid. When in the field are 4 dots, on next addition, field will explode to the sides and capture nearby fields. Game goal is to capture all opponets fields.
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The Asian game of Go takes place two-dimensional board. Its idea readily extends to three dimensions - placing stones on a cubic grid. This is a program for playing on such a three-dimensional grid. It runs under Java and needs the Java3D extension.