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Generic Collectible Card Game is a multiplayer multiplatform implementation of a card game engine. The card game engine is designed to be of general purpose core for several modules each defining the game specific behaviour.
An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
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Student`s project of simple, multi-player applet game written in Java.
We use Google apps engine for hosting and need develop infrastructure like SF :)
A java Diplomacy program capable of resolving orders, with a dumb AI. Usable from either a GUI or a CLI. Was being rewritten in python, that stopped. Also includes a completely separate python version that supports star trek dip (variant bank st02)
Multiplayer game based on the open free game http://www.fortressfigures.com/zombieplague/. Server implemented with twisted framework and client will use android
Earl Engine moved to Google Code: http://earl.googlecode.com. BoardCalc is a separate, independent utility mobile application for Conflict of Heroes gamers. It's a probability calculator and dice replacement. NOTE:
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The Campaign Simulator is an attempt to statistically model and predict the outcome of an American presidential election; several users assume the roles of competitive candidates and inflict the repercussions of certain decisions on a GSS based dataset.
StarPower: Take control of the universe through resource management, diplomacy and 'star power.' (like 'desert power', just different) This is a culmination of 13 years of frustration with other 'star power' games I have written.
Gumpire is designed to be used as an educational aid in a programming class. It will allow students to program game clients that can participate in a competition without needing to write a complicated interface to a server.
A project for the development of bots and scripts. An Atlantibot automates part, or all, of the process of order generation in the Atlantis fantasy, Play By eMail game (PBeM). e.g. Mapping and sentry monitoring. Working towards fully automated factions.
A Java-based game to let two people play Magic: The Gathering (copyright Wizards of the Coast) over a tcp/ip connection. It does not know how to play the game, but it does let you play if you know how.
A web-distributed 3D virtual universe for modellers, developers, scientists, gamers and social networkers. Pluggable visualization engines, navigation (vehicle/avatar) controls, model editors, scene editors, messaging.
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.