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Cloud tools for web scraping and data extraction
Deploy pre-built tools that crawl websites, extract structured data, and feed your applications. Reliable web data without maintaining scrapers.
Automate web data collection with cloud tools that handle anti-bot measures, browser rendering, and data transformation out of the box. Extract content from any website, push to vector databases for RAG workflows, or pipe directly into your apps via API. Schedule runs, set up webhooks, and connect to your existing stack. Free tier available, then scale as you need to.
"BloodWars 2, The Bastard of the Voud" is the famous sequel of the infamous BloodWars, a turn based strategy game, for the Amiga computers. BloodWars is Warlords like turn based strategy game with a pinch of humor.
Turn based Java space strategy game. This consists of a variety of settings, scenarios, and ship types to allow plenty of tactics in play against humans or an AI. It is currently a learning project, but may develop into a stable game.
Supply chain managers, executives, and businesses seeking AI-powered solutions to optimize planning, operations, and decision-making across the supply
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A Settlers of Catan version for MIDP 1.0 mobile devices, with a colour interface.
A continuation of mobilecatan project which seems dead. The goal is to make it working on all colour phones and provide an AI player.
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A game engine, written in java, intended to be customizable and portable. It uses Groovy (and probably other scripting languages supported by the JVM) to reproduce behavior of tabletop and miniature games, like Warhammer 40K (TM). PROJECT NOT
This project has been split into 2 separate projects, see sf.net projects pbemengine for the PBEM Engine, and ovoronslegacy for the Ovoron's Legacy ruleset
Ng is a 100% Java Roguelike game engine that supports single and massive multiplayer games. SimpleGame is a prototype game that demonstrates most features of the engine and is included in all releases of Ng.
This is a project to produce an automated system for the processing of turns and sending out turn receipts for the PBEM game Eveningstar. Currently in planning, Database is being created and Developers are being looked for - interested? Contact me.
Free Orion is a turn-based Sci-Fi strategy game along the lines of Master of Orion II (MOO2). It is intended to come as close as possible to the original game, while leaving space for extensions and alterations. For current information see the Homepage.
Ephemera is a pseudo-real-time based button smashing strategy game. It is designed to be played as a purely multi-player game. It has a minimal set of rules. It is FUN!
Joint Maneuvers is an implementation of Avalon Hill's Diplomacy, playable with other players over the network, with a rich 3D interface and a server that knows the rules.
The Campaign Simulator is an attempt to statistically model and predict the outcome of an American presidential election; several users assume the roles of competitive candidates and inflict the repercussions of certain decisions on a GSS based dataset.
JSpaceHulk is a Java implementation of Games Workshop 's Space Hulk, a tactical simulation minatures game. JSpaceHulk aims to implement a single player SpaceHulk game with an extensible AI.