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FootballManager is a turn based multi-player football (soccer) league. Players manage all aspects of their club finances, teams, lineups, tactics etc. Project is implemented in Java with pluggable back-end RDBMS.
RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.
Project Legend of Aros (LoA) is a project designed to make a unique turn based rpg. The game would have a medieval setting and features unique to a turn based game. Features include an in-depth charactor building making each character unique through th
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
A project for the development of bots and scripts. An Atlantibot automates part, or all, of the process of order generation in the Atlantis fantasy, Play By eMail game (PBeM). e.g. Mapping and sentry monitoring. Working towards fully automated factions.
The VirtualHockey Internet Platform is the base for an ice hockey based strategy (multi-player) game offered on the web. It is based on the principle of goal-seeding and simulates entire hockey seasons in different countries.
This is a tactical, turn based, fantasy game. We will feature a random map generator, map saving, trading and user created maps. This will be a 4 player client server based game. You will take control of a wizard and summon forces to your side to crush yo
Hansa is a game of world domination, not through military conquest, but through forming friendly trade leagues. Compete with other players to offer the best deals and form the largest trading league. Hansa is implemented in 100% Java.
Kalyp - a fantasy based roguelike game in Java, focusing on the artificial intelligence for the non-player characters and game design with a scripting language.
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A multiplayer turn based space strategy game similar to Masters of Orion. Written in Java, we are striving for a platform independent game. GPL'd source allows anyone to play for free!
A Java implementation of all our favourite game Sabotage, a great variant of the popular Stratego (Stratego is a TradeMark of Hasbro, Inc)! Client/Server setup with network capabilities and hopefully also end up with AI and variants!
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
Planetary Hoppers is a Java based space strategy game.
The game is multiplayer, TCP/IP-based classic style strategy for up
to 70 players. Single player mode is not currently available.
Java chess programm. Main goal is to develop an object orientated program with simple and well documented interfaces. A major point is how to handle endgame situations.
Galahad is a Java framework for the construction of multi-player card and board games of all types. Galahad will include network and AI play and will ultimately evolve into a set of vertical and horizontal frameworks.
Tick-Tack-Toe 3D is intended to be a game "package" allowing the user to play an extended version of the classic tick-tack-toe game. Instead of playing on a 2D-sheet the game will be in 3D, that is the game area is a 4x4x4 cube.
Imagine a football league composed of teams of orcs, goblins, elves, dwarves, humans ... As a trainer, you manage one of those teams and guide your players through the matches against other teams : hotseat, in net-based leagues etc.
Thirty-One is a fun little game, where the user plays against the computer in a race to the number 31 (thirty one). Each selects a number until the aggregate equals 31. To also be extended to player versus player. Also, will hopefully gain a GUI.
The Freya Game Engine is a cross platform Java API for writing multiplayer turn based games. The engine produces XML turn descriptions based on XML command files and XML data dictionaries.