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Earl Engine moved to Google Code: http://earl.googlecode.com. BoardCalc is a separate, independent utility mobile application for Conflict of Heroes gamers. It's a probability calculator and dice replacement. NOTE:
CloneBall is multiplayer strategic game. Players add dots to fields in grid. When in the field are 4 dots, on next addition, field will explode to the sides and capture nearby fields. Game goal is to capture all opponets fields.
UniVeCS is a generic vehicle combat turn-based game system simulating a broad range of vehicles from starships and giant robots to cars and tanks in both single player and networked multi-player modes.
A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
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Jplanets is a simple game for one or two players. Every player has a starship, between the ships there are three planets. The goal is to shoot and destroy the other starship launching a rocket that obey the gravity laws.
STGC is a browser-based game set in the Star Trek (tm) universe which has been developed over three years and now finally has gone open-source. For support please visit the homepage of this project.
FIGS, open and fun! GPL/java game server for many games, and a graphical client. Server works for 16/19 chess variants,adding go, rating system, and haskell AI client soon.
The Asian game of Go takes place two-dimensional board. Its idea readily extends to three dimensions - placing stones on a cubic grid. This is a program for playing on such a three-dimensional grid. It runs under Java and needs the Java3D extension.
Ovoron's Legacy is a fantasy Play-By-E-Mail game that runs on the PBEM Engine. Each player command an empire of fantasy creatures, interacts with other players, and must seek to conquer the world.
The PBEM Engine is a server application and toolset to run Play-By-E-Mail games. It enables people to run multiple PBEM games of multiple rulesets simultaniously.
This project has been split into 2 separate projects, see sf.net projects pbemengine for the PBEM Engine, and ovoronslegacy for the Ovoron's Legacy ruleset
Ng is a 100% Java Roguelike game engine that supports single and massive multiplayer games. SimpleGame is a prototype game that demonstrates most features of the engine and is included in all releases of Ng.
This is a project to produce an automated system for the processing of turns and sending out turn receipts for the PBEM game Eveningstar. Currently in planning, Database is being created and Developers are being looked for - interested? Contact me.
JQuest is intended to be a Java-based clone of the turn-based strategy game Konquest (developed by Russ Steffen), available on KDE for Linux. It is being developed in Java 5.0 (Tiger) and should be portable to most operating systems.
Dragon's Feather is a role playing game in development that aims to combine the features
of the classical japanese RPGs (like Zelda) and the rising simulators (like Princess Maker)
with a powerful turn-based combat engine (in the fashion of X-Com).
Netherplane is a large scale MMO/Turn-based/RTS project that encompases a world of magical creatures, and various races placed roughly around the Mesolithic Era of the stone age, roughly around the time of the discovery of fire.
ArdReil is a multiplayer, multiplatform,
networked strategy game of galactic conquest and resource
management, providing opportunities for diplomacy, betrayal,
cunning, and cooperation. Unite the Galaxy - preferably under
your own flag.
MegaMekNET is a client/server Java Application to chat and play MegaMek Games and also enroll into the ongoing campaign to fíght for one of the 5 houses or a Mercenary Group.
The Master of Magic game remake written in Java 1.5. This will be able to act as a "skinable" game that can be adapted to other games with the same style of play with no coding.
Round based, noninteractive, ai-scriptable strategic game. Players can make ai-scripts for vehicles (tank, jeep...), and the system play the game with scripts. AI-script can write in JavaScript. The game has a pure functional graphics.
JChessBoard is a chess game written in Java that can be connected to another JChessBoard via a direct TCP/IP connection. No Internet Chess Server is required for playing. It also became a full featured PGN viewer and editor.