Showing 456 open source projects for "strategy java"

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  • 1
    SZChess will be suite of chess applications covering every aspect of chess using computers. The development will be carried out in Java to ensure maximum portability.
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  • 3
    Warboid World is a turn-based, multi-player, play by e-mail/web strategy game. It is based upon the original Play By Mail game run by Peter Read of Dynamic Games. Players battle using various types of robots in a futuristic world.
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  • 4
    Wabburami is a waba version of the classic Hammurabi game for PalmOS.
    Downloads: 0 This Week
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  • 5
    CivLog displays your Freeciv scorefile as a power graph.
    Downloads: 0 This Week
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  • 6
    Java API for playing the Open Source online multiplayer game Empire.
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  • 8

    Ultra vires

    Turn-based dark fantasy strategy game

    Downloads: 0 This Week
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  • 9
    Under Concept Development, Tactical MMORTS, involving rampant customization. JAVA based.
    Downloads: 0 This Week
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  • 10
    A 4X (eXplore, eXpand, eXploit, eXterminate) strategy game being developped as a hobby project.
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  • 11
    A strategy RPG in the making by the University of Central Florida Game Development Club.
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  • 12
    Project repository for a java turn-based strategy game that will include components such as a client-server based network model, a sophisticated GUI, etc. This is a project largely intended for an academic game development class.
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  • 13
    A Java-Game Project. Like Worms, but with ships.
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  • 14
    turn based strategy game, similar to the RISK board game
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  • 15
    You are a gladiator trying to survive and gain your freedom, once that is done, you will try to make as much money as possible and gain fame. Game is a turn based strategy RPG. Coding will be done in Java.
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  • 16
    Red Army is a turn based strategy game for J2ME and the Android mobile platform.
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  • 17
    The game of RISK designed in JAVA
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  • 18
    Turnbased strategy game originating from a community project at http://www.spiludvikling.dk
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  • 19
    Turn based strategy game. Game works as follows: Set up unit formation, set unit AI's, let AI's run for a period of time, then reset AI's and repeat until victory conditions are met.
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  • 20
    The basic goal of The Aceituna project is to create a massive multiplayer strategy game in the style of Sid "God" Meier's Civilization, but adding far more detail and complexity, thus creating a "living" world for the players to inhabite.
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  • 21
    It's a Cat and Dog game,we develop the Inner AI strategy for the Dog and we also code the strategy of the cat in order to simulate the user. Furthermore we use Artificial Neural Network to build the experiment
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  • 22
    An engine for the creation of a custom AW type game.
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  • 23

    OpenXum

    An open multi-platform turn-based strategy game framework

    An open multi-platform turn-based strategy game framework
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  • 24
    This project aim to provide a crowd movement simulation based on primitive human behaviours and emerging behaviours for research and educational purposes. The application (front-end) is generic and can be reused.
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  • 25
    Maze server for bot competitions, programming and strategy contest basis.
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