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Sour*eforge.net has become inaccesible to me because of Cl*udflare. The latest versions of the programs will be on my site: https://matei.one/. Simple chess game for people who want to play chess but don't want to take it seriously. Written in C, using SDL 1.2 or SDL 2 for graphics. Interface inspired from old chess game for ZX Spectrum. The computer searches (L+2)/2 moves ahead (assuming that a move means that both sides move a piece), where L is the difficulty level. Positions are...
Gambit is a cross-platform chess game. There are binaries for Windows users. Users of Unix-like operating systems can check the web site for build instructions (it should be easy to follow).
Stars! Nova is a clone of the classic 4X space strategy game Stars!. While nowhere near the functionality of Stars! quite a few features have been implemented so far. See the Nova web page for details.
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UFO2000 is a turn based tactical squad simulation game with multiplayer support. It is heavily inspired by the famous X-COM: UFO Defense game and can load graphics resources and maps from it providing X-COM look and feel with multiplayer experience.
A multiplayer RPG that connects as a psuedo server to an IRCD. Built in the tradition of old BBS Door games such as LORD (http://en.wikipedia.org/wiki/Legend_of_the_Red_Dragon). Forest fights add experience and gold needed to best your master (gain level
The Asian game of Go takes place two-dimensional board. Its idea readily extends to three dimensions - placing stones on a cubic grid. This is a program for playing on such a three-dimensional grid. It runs under Java and needs the Java3D extension.
Pysox is an open-source library for the development of isometric, 3D games (RTS and TBS chiefly). It will be scriptable in either Python or Lua. It is written in Objective-C using GNUstep, OpenGL, and SDL.
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Remember back the BBS days of the 80's and early 90's? TWClone is an open-source game based on the popular BBS game Trade Wars 2002 by Martech Software. Be prepared for something familiar, but altogether different and amazing.
A project to dissect the game about the alien menace that has unfortunatly become Abandonware--as well as a really bad arcade game. We are researching X-Com. We can do it, we have the technology to build it bigger, faster, and more slimey.
Forgotten Destruction is a free real-time strategy game developed using the Simple DirectMedia Layer. It focuses on the conflict between an evil shadowy empire and human race with their nearby allies.
Spatial Disruption is a Web based Strategy Warfare game. This project houses both Version 1(Perl, C++, and Flat text Files), and Version 2(PHP, Python, C++, and Various SQL databases). Our game already features a 2-D map, built-in alliances, and more!
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.
LambdaRoguelike is yet another Rogue-like game, written in Haskell. The game uses NCurses for it's UI. Features are: Field of Vision, Random Dungeon Generation, Combat, Monsters (with different AI), userfriendly interface, A help system and more...