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This is a console based 3D 4-in-a-line game made with ascii graphics. It aims to be portable to all kind of unix systems and to microsoft windows. Its writen in C and uses standard library rutines mostly. Its for local playing now, but networking will be
A simple fantasy game based on the AI library perkun. The objective of the game is to kill a vampire. There are three towns where he
may be hidden: Wyzima, Novigrad and Shadizar.
It is best to attack the vampire when many NPCs are around. However Pregor and
Thragos will avoid him. Dorban will constantly hunt him.
It requires the perkun library - download it from http://sourceforge.net/projects/perkun/
This game is intended mainly for the developers willing to learn how to use...
Tactics: Western Philosophers Vs. Musicians is a turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
MongoDB Atlas is the developer-friendly database used to build, scale, and run gen AI and LLM-powered apps—without needing a separate vector database. Atlas offers built-in vector search, global availability across 115+ regions, and flexible document modeling. Start building AI apps faster, all in one place.
An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
"Explore the world with World MONOPOLIE "! An open source game that obeys to the monopoly general rules, but in a worldwide point of view, (world's most important capitals instead of avenues for example) Graphics are done using SFML library;
This is a modest poker library for evaluating poker hands, comparing poker hands (two pair vs. three of a kind; with kickers, etc.), and managing a poker multiplayer game. No specific UI or networking dependencies required.
codeFight is a programming game in which your robot battles other robots in both a real-time and turn-based fashion. Robots can be written in any language which supports console input/output.
MechForce is the coolest shareware game on the Amiga (IMHO). It's a mixture of realtime and turn based strategy/tactic game based on BattleTech. This is an attempt to recreate this game with a lot of enhancements with the help of the Allegro library.
The Ability Driven Strategy Game Libary is a project which aims to provide a flexible datastructure that can be used to represent a variety of environments and objects.
Framework for Ufo Clones (FUC) is a cross-platform library for constructing multi-player isometric team warfare games. The platform enables developers to forget tedious programming and focus on, e.g., audio and the graphics, AI, and the game dynamics.
Gumpire is designed to be used as an educational aid in a programming class. It will allow students to program game clients that can participate in a competition without needing to write a complicated interface to a server.
Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
Omega is a roguelike game originally written by Laurence Brothers in the late 80s. It was the first roguelike game with a large "countryside", plot development, quotable quotes, and a sense of humor.
FreeHeroes is a turn-based strategy game based on popular Heroes series. It is open source and platform independant thanks to Allegro programminglibrary.
Free implementation of the famous C64 game M.U.L.E.
The intend is to preserve the gameplay as close as possible to the original, but incorporating new graphics and sounds.