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Build Agents and Models on One Platform
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
The Battle for Wesnoth is a Free, turn-based tactical strategy game with a high fantasy theme, featuring both single-player, and online/hotseat multiplayer combat. Fight a desperate battle to reclaim the throne of Wesnoth, or take hand in any number of other adventures.
Hale is a turn based RPG with deep tactical combat and character customization. Included is a lengthy and varied campaign with many quests, items and monsters, visiting a variety of locales. The entire system is built to be moddable from the ground up.
Tactics: Western Philosophers Vs. Musicians is a turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
Turn based tactical battle multiplayer game with Aliens and Marines
Spaxe Hilk is a turn based tactical battle game, where marines battle it out against aliens. It's still early in development but coming on nicely. Spaxe Hilk is purely multiplayer and can be played with 2 or more people, depending on the mission.
Watch a preview: http://www.youtube.com/watch?v=NdWXLmkPlJ0
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
Online turn-based strategy game. The initial idea is allow two player combat with a group of six characters, lika an arena, and the characters will gain experience and buy objects to become more powerful.
UniVeCS is a generic vehicle combat turn-based game system simulating a broad range of vehicles from starships and giant robots to cars and tanks in both single player and networked multi-player modes.
...User interface uses Javascript/AJAX for dynamic interaction. Players compete across a hexagonal map of 10,000 sectors, planets, stars and other locations through trade and combat.
A strategy/role-playing game in which the player controls a group of creatures, which he can breed and mutate to create new creatures. Unique combat system. Extensible with Common Lisp.
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Dragon's Feather is a role playing game in development that aims to combine the features
of the classical japanese RPGs (like Zelda) and the rising simulators (like Princess Maker)
with a powerful turn-based combat engine (in the fashion of X-Com).
Our goal is to produce a framework of C++ classes that can be used to make a turn-based war/strategy game at the operational level. Coinciding with the framework development is the making of the first mod about World War II combat on the Eastern Front.
Marauroa is a multiplayer role playing game and a framework for further development completly based on Java. It is an Arianne compatible client and server. Playable now as a TicTacToe game and as a Gladiators combat game
A multi-player, online, turn-based starship combat simulation game.
StarFleet Battles is a teriffic pen-and-paper game that lets you command a starship from the StarTrek(tm) universe. It seemed like the perfect next step would be to create a computerize
The SquadX Turn-Based Engine is a game engine for aiding the development of tactical turn-based combat simulations (like the XCOM(tm) series). The project is being developed in C++, using OpenGL, GLUT, and SDL. It will have versions in Linux and Windows.
Project Darkspace's aim is to develop and deploy a web statistics based multiplayer space strategy combat game, development is proceeding quickly and there are frequent updates,
The project is currently largely perl, some backends may be written in bot
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We are creating a java based game of world domination!<BR>
Mmmmm....world domination...<BR><BR>
This game is a turn based strategy game where users engage in combat, fortify positions and manage resources (cards, etc) much like a board game. Fun!
Flame Deluge is a hex based 4X game based vaguely on SSI's flop Star General. It features a strong ground combat model and interesting space-planet interface issues. The game uses a number of paradigms and interfaces to streamline operations and reduce