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Java chess programm. Main goal is to develop an object orientated program with simple and well documented interfaces. A major point is how to handle endgame situations.
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Blue Shift is a turn-based MMOG designed to be playable in any, modern browser. The game stresses community as much as gameplay and implictly supports squads, factions and alliances. ** Project Suspended Temporarily Due To Real Life :)
The latest source for the game can be downloaded from: http://www.1000ad.net/index.cfm?page=downloads
Turn based strategy game running through webbrowser.
The game is done in Cold Fusion but couple people are porting the game to PHP.
Currently the
Foobase is intended to be a simple replacement for entering/viewing games of chess in chessbase databases. In the future, other database formats may be supported as well.
SIMOSS is the working title for a web-based multiplayer simulation and strategy game played using a browser. The game resolves around a simcity like "Base". Each "Base" has a "Hero" that can conquer and explore. Players can trade and form alliances
PLEASE NOTE: The project moved to https://github.com/Knitter/sandscape
Sandscape is a virtual, browser based, table allowing people to play a customizable card games (CCG) online. Although it is a vital part of WTactics.org the projects goal is to support almost any card game, enabling you to bring your favorite game online.
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An online, browser-based, multiplayer 'Conquer the World' type turn-based strategy game, implemented using PHP and MySQL. Similar in nature to games such as Risk, or Total War campaigns.
Times of Legend is a free browser based game where players battle each other to gain strength and power. The ToL Game Engine will be released here under the LGPL when development is complete. The game will be available soon at http://timesoflegend.com.
This project will hopefully turn out to be a fully functional browser-based football manager. We are always open for suggestions and will try and provide support and updates as much as possible.
Yet another realtime or turns based, multi-user, strategy, diplomacy, trading and war game. SimU RT MPSG stands for Simulated Universes RealTime MultiiPlayer Strategy Game. P2P, CS or hybrid P2P/CS, browser interface (baseline), Java or (X)Win clients. N
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.