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FSC is a game of colonization, research, diplomacy and trade. A 4X approach.It is played on randomly generated maps, the aim is to build an empire and rule most of the galaxy. For rule details see the project docs. It needs SDL and OpenGL to run.
...Don't forget to download the manual if you want more info:
http://sourceforge.net/projects/endlessdungeons/files/The%20Endless%20Dungeons.pdf/download
There is also an FAQ on the forums here:
https://sourceforge.net/p/endlessdungeons/discussion/general/thread/6ba973f6/
This game differs from a lot of other roguelikes in that it's largely GUI- and menu based (similar to old console RPGs) and has turn-based battles.
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Dingoui is a GUI for Go applications, which are compliant with the GMP standard. It also follows the SGF standard for the recorded games, and implements the rules of the Canadian Byo-yomi system. Based upon GTK+, it particularly fits good to GNUGo
Thirty-One is a fun little game, where the user plays against the computer in a race to the number 31 (thirty one). Each selects a number until the aggregate equals 31. To also be extended to player versus player. Also, will hopefully gain a GUI.
Imperium is a game of intergalactic conquest and exploration
Imperium is a multi-user networked Empire-like strategy game set in deep space. Features programable ships, inter-player trade, more. There also is a XForms based GUI client, and plans for a Win32 client.
GitHub link: https://github.com/fstltna/Imperium