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Empire - A multi-player, client/server Internet based war game. Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak, Ken Stevens, Steve McClure, Markus Armbruster
This project hosts client software for the play-by-email strategy game Eressea. 2007-03-07: NEW! Magellan has moved to: http://sourceforge.net/projects/magellan-client/
One of the original update-driven multi-player 4X client-server Internet-wide text-based games. Expand your empire and exterminate your opponents as you explore the galaxy and exploit its many resources.
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
Kingdom Wars is a client/server chess daemon designed to run on multiple operating platforms. Both the client and the server are stand alone. The network protocal is open, and custom clients are welcome to be developed.
BattleProject - Server.
It is written in C++ with pthreads/Berksock libs and maybe later with a GC
The client is on the way but the artists wait to register the client under any license.
A game of civilisations managing.
http://thebattleproject.free.
Stats. Plain C program for use on many OS\'s. Client-side tool for vgaplanets. Provides a replacement for plantable and randmax and much more. Checks for mistakes, provides many graphs, unpacker, textfile for giving commands to planets/bases/ships. Etc
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Imperium is a game of intergalactic conquest and exploration
Imperium is a multi-user networked Empire-like strategy game set in deep space. Features programable ships, inter-player trade, more. There also is a XForms based GUI client, and plans for a Win32 client.
GitHub link: https://github.com/fstltna/Imperium