Showing 7 open source projects for "gui"

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  • 1
    conquests

    conquests

    Turn based Civ-like strategy game

    Conquests is a turn-based 4X Civilization-like 3D strategy game for Windows and Linux. You can discover new technologies from the stone age to the space age, explore the world, and wage war on your opponents. It supports both Direct3D and OpenGL graphics, and can run in both 2D and 3D modes.
    Downloads: 0 This Week
    Last Update:
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  • 2

    Kenny

    "Kenny" is an XBoard/WinBoard chess engine based on "Winglet"

    ...Kenny is an advanced form of Winglet which plays better at some faster time levels like blitz chess or upto 20 minute games, but almost always loses against Winglet when the time controls are 40 minutes or more for each. These tests were run by setting up various tournamennts on the free Chess GUI Arena Version 3.0. Kenny uses modified values for evaluation of various parameters, thus introducing almost an entirely new engine, because the evaluation function is the heart of a chess engine.
    Downloads: 0 This Week
    Last Update:
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  • 3
    The syBR Engine is a multi-platform game engine written using C++. It's aim is to extensively use plugins in order to allow easy implementation of new engine parts (such as various sound API, new GUI widgets...).
    Downloads: 0 This Week
    Last Update:
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  • 4
    Variant of Angband using OGRE for 3D graphics, Crazy Eddie's GUI for user interface, and fmod for sound and music.
    Downloads: 0 This Week
    Last Update:
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  • 5
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
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  • 6
    Risk clone; be played by email with different maps and rules. Full graphical GUI. In-game-language: German (i hope english, next time)!
    Downloads: 1 This Week
    Last Update:
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  • 7
    Hotels is a multi-player, network based game similar to Acquire. A server "plays" the game and client programs (GUI using FLTK) displays a single player's view of the game.
    Downloads: 0 This Week
    Last Update:
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