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The Sigma Game Engine is an RPG/Strategy game engine that can be controlled via scripts. Custom game mods (called Sigmods) are also possible using the included game editor. Online battling, trading and MMO-type games will be supported.
This project aims to improve the Civilization 4 AI using a genetic algorithm. We also have some alternative AI algorithms which have been custom written that will hopefully also improve the AI.
Kingdom Wars is a client/server chess daemon designed to run on multiple operating platforms. Both the client and the server are stand alone. The network protocal is open, and custom clients are welcome to be developed.
A turn based multi player PBEM strategy game. Set on a true spherical world, the gameplay timeline spans 3000 years, with ~800 technologies for the players to research. Custom units are designed by the players as their technologies permit
BlackFish is an open source isometric game engine written in C++ for the MS windows DirectX7 platform. It runs in 800x600x16 graphics mode, either windowed or full screen. A custom map editor, called EditFish, is included.