Brutal Chess features full 3D graphics, an advanced particle engine, and several different levels of intelligent AI, inspired by the once popular "Battle Chess" released by Interplay circa 1988.
The project is an opengl 3d (3 level) chess game with an ai that plays against the user. It is written is C++ and uses tcl/tk. All of the code is nearly platform independent.
CINAG is an UCI computer chess engine. This is a module which thinks about the game and try to find the best move for each position. Our goal is to create a quite strong opponent by using state of the art AI technics.
CCNI (ChineseChess Network Protocol) is a communication protocol for Chinesechess programs. It will provide a standard way for them to interact via LAN or internet. This project also provides a referenced implementation of CCNI.