Showing 12 open source projects for "artificial intelligence algorithm"

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  • 1
    A 2D tile-based cross-platform RPG engine. (moved to https://github.com/salviati/eversion)
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    GamesCrafters is an undergraduate research group at the University of California, Berkeley. GAMESMAN is our software for building text & X11 apps for finite, 2-person abstract perfect-information games (e.g., TicTacToe & chess). We've authored 40+ games
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    8 Kingdoms
    8 Kingdoms is a 3D turn-based fantasy strategic game in which players become kings, build their empires and conquer enemy kingdoms.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    a free open source version of tic-tac-toe for win32. includes network support, and artificial intelligence. released under the Gnu GPL. Written in c++
    Downloads: 0 This Week
    Last Update:
    See Project
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  • 5
    j4cEvo is an open source java api that allows to program an artificial intelligence for a civilization type public domain game called civ evolution.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    Color Expansion is a logical game with network play support. Strong AI included - try it! Also this project is the home for the Color Expansion AI contest.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    The BoardGame Tool offers an easy, XML driven interface to implementing boardgames on the computer, with automatic network play, artificial intelligence and robot possibilities. Game rules are encoded in easy-to-learn embedded Python.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    Cassandre is an extensible chess engine written in C++, it is Winboard/XBoard compliant.
    Downloads: 5 This Week
    Last Update:
    See Project
  • 9
    CINAG is an UCI computer chess engine. This is a module which thinks about the game and try to find the best move for each position. Our goal is to create a quite strong opponent by using state of the art AI technics.
    Downloads: 0 This Week
    Last Update:
    See Project
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  • 10
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    Dodge 2 is a board game for Win32.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    A rules enforced play environment for Magic: the gathering tcg and an AI capable of playing magic with decent amount skill and making no play mistakes. (that could be found by a person) while mantaning resonable resource usage. Looking for developers
    Downloads: 0 This Week
    Last Update:
    See Project
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