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This is a mod for the game Civilization IV - Beyond the Sword.
More information on Civfanatics forum: http://forums.civfanatics.com/showthread.php?t=493730
...This allows joined work without the time consuming and bug prone process of moving modpacks between source codes.
This mean the source code is made up of multiple features, which can be tweaked by XML and as a result it is possible to make total conversion mods without knowing how to program.
What this is NOT is a bunch of nearly identical mods. The design goal is to make each mod so unique that the average player should not notice that the source code is shared.
The BAT Mod is a graphic and interface mod for Civilization 4 - Beyond the Sword. It combines the popular BUG (unaltered gameplay) mod with Varietas Delectat and other graphic and artistic mods.
OpenEstragon is a market economy simulator. It contains a market module, a factory module that is based on the market, and serialization to XML facilities of the economy. Available as C++ component.
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Rhye's and Fall RAND, with some tweaks and additions
This is a modmod of the Civilization 4 mod Rhye's and Fall RAND, by Rhye. This project includes all the tweaks and fixes I have deemed adequate and possible to such mod, and hopefully will include even more in the future as I learn how to implement my ideas.
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The Sigma Game Engine is an RPG/Strategy game engine that can be controlled via scripts. Custom game mods (called Sigmods) are also possible using the included game editor. Online battling, trading and MMO-type games will be supported.
easyGM is a toolset for GameMasters. It creates a virtual tabletop on which you can store information, roll dice, and create maps. It has lots of tools to begin with and can be extended using it's built in module system.
DaChunQiu, as a turn based strategic Chinese history game first, provides developers an engine to create much more games in different century. I also hope more and more people get to know the history of China.大春秋
A small turned based game. If my son enjoys it why not other kids... and allow them to enjoy it as much.... It is also a small sample on how to integrate C++ and C# as well as xml - also for AI purposes.
The Ability Driven Strategy Game Libary is a project which aims to provide a flexible datastructure that can be used to represent a variety of environments and objects.
The BoardGame Tool offers an easy, XML driven interface to implementing boardgames on the computer, with automatic network play, artificial intelligence and robot possibilities. Game rules are encoded in easy-to-learn embedded Python.
FantasyBowl is a desktop game based on the famous war game
BloodBowl from GamesWorkshop. It includes a complete team editor,
allows games by Internet (planned) or versus IA (planned) and has full XML based data
system.
CCNI (Chinese Chess Network Protocol) is a communication protocol for Chinese chess programs. It will provide a standard way for them to interact via LAN or internet. This project also provides a referenced implementation of CCNI.
An attempt to create an open source clone of the Total War series. View the wiki for this project: http://scratchpad.wikia.com/wiki/Dark_Ages:_Conquest Special thanks to Peter Arbor for his work on the Freeland Graphic Tilesets 2.0 for FreeCiv