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WarEngine hopes to be a wargame 3D motor developed under c++ and OpenGL.
The user will load modular rules(based on free wargames:napoleonic, 2şWW,etc) and play online their favorite games, simplifying the process of preparing scenografy or miniatures.
The colonization too project is an initiative of a group of keen colonization player´s aimed to the design and develop of a sequel to the original game. That means not only an update to the relatively very old 1993 game, also a re-design of many aspects
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The Cyborg Cruiser Vallenga crashed on a planet, you are alone in an unkown galaxy.
Mission: return to the Central unit.
Means: assimilate, alliances, do anything you can. It is up to you to decide how to achieve the goal.
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A Massively Multiplayer Online RolePlaying Game/WarGame hybrid, set in a multi-planar universe. It will feature 1st-person 3D graphics for the RPG part, and free-camera 3D graphics for the WarGame part. Parts of the game can be player-hosted.
Hyades is a strategy game set in a 3D universe with realistic physics. Hyades is a multiplayer oriented 4X space strategy like "MOO2", "Stars!" and "Space Empires IV". The alpha version is planned for release in 2005.
Star Trek-like, command-driven simulation game. The user will be able to control practically every inch of the ship and it's systems. The project is going for size and complexity, without placing too much value on graphics. Command or Menu -driven. The
"Deadlock" is a artillery combat game for Windows. It's very similar to Schorched Earth but is built using more modern technology (DirectX9). The last tank alive is the winner.
Color Expansion is a logical game with network play support. Strong AI included - try it! Also this project is the home for the Color Expansion AI contest.
GNN is a 3D tank strategy game! Play is turn based. GNN features a vairety of levels, wind conditions, tank skins, and computer opponents. In addition, GNN implements a detailed particle system, gloss and bump mapping, and a comprehensive pyhsics model.
The EDF Project is an attempt to create a vaguely X-Com like game, but with many new features (including real multiplayer) and a _completely_ different plot, although still involving aliens.
Questo software serve per disegnare mappe per MUD o giochi di ruolo, o qualsiasi ambiente in cui vengano utilizzate mappe simboliche. Nato come editor di mappe per il MUD \"The Gate\", verrŕ ora reso utilizzabile in diversi ambienti.
This is a reworking and sequel to the SSI RPG strategy classic, Sword of Aragon, featuring highly customizable unit types, autogenerated combat histories, and most importanly, a strong storyline. Recapture the ancient kingdom of Aragon!
RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.
GalaxyView is a turn viewer for Galaxy, a multiplayer play-by-email game of interstellar war. Features include a map with detailed information, a ship designer, a move editor, turn report charts, a battle simulator, forecast, history and help.
Project Legend of Aros (LoA) is a project designed to make a unique turn based rpg. The game would have a medieval setting and features unique to a turn based game. Features include an in-depth charactor building making each character unique through th
A project for the development of bots and scripts. An Atlantibot automates part, or all, of the process of order generation in the Atlantis fantasy, Play By eMail game (PBeM). e.g. Mapping and sentry monitoring. Working towards fully automated factions.