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Auth0 B2B Essentials: SSO, MFA, and RBAC Built In
Unlimited organizations, 3 enterprise SSO connections, role-based access control, and pro MFA included. Dev and prod tenants out of the box.
Auth0's B2B Essentials plan gives you everything you need to ship secure multi-tenant apps. Unlimited orgs, enterprise SSO, RBAC, audit log streaming, and higher auth and API limits included. Add on M2M tokens, enterprise MFA, or additional SSO connections as you scale.
The gaming ladder is an open source Elo-based competitive gaming ladder. The code is currently used for The Battle for Wesnoth at http://wesnoth.gamingladder.info. The project is stable and in use by thousands of players.
An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
A turn-based, 4X strategy game with some real-time tactical and also role playing aspects. I've been planning this game on paper for years and am now starting to code (Jan. '11)
A working browser-based Space Game that demonstrates advanced concepts such as hexagonal navigation, vector visibility, and a message-based battle engine. Currently seeking a CVS release manager to distribute the code.
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MechForce is the coolest shareware game on the Amiga (IMHO). It's a mixture of realtime and turn based strategy/tactic game based on BattleTech. This is an attempt to recreate this game with a lot of enhancements with the help of the Allegro library.
Evening is a game engine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.