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A FORK of an unfinished project implementing Classic Dopewars. In 2008 i did a little bit of work to it to try and learn some programming skills, now i'm creating a sourceforge project and a git repo in order to try and really do it this time.
Features,
XML location and drug descriptors
at least half of the features of classic dopewars. meaning travel and drug dealing.
A variation of the old bsd game trek updated with a borg. I wrote this in the late 1980s and early 1990s originally in Symantec c++. I've made enough updates to get this running in an ANSI terminal.
iteam is a worms-like online game, featuring attractive cute graphics, a catchy soundtrack and possibilities to customize the character of your choosing. The game is in the planning/pre-alpha stage for now and it will be compatible with Windows & Linux.
DaChunQiu, as a turn based strategic Chinese history game first, provides developers an engine to create much more games in different century. I also hope more and more people get to know the history of China.大春秋
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Universal is an Online PBBG, that I am opening up to open source development. This game should allow future online games to base themselves on this and work up to build better games, and improve this game.
Blue Sea will be a turn based mmog set in the future underwater. It will be written in PHP and MySql, and use browsers as an interface. I am also putting together a development team to work on the 3D aspect of the game by popular request.
After Planetarion became P2P (Pay to Play) - I wanted to make the game (or similar to it, with new ideas) in pure mIRC Scripting. Featuring both client and server, so it's easy to set up a game and invite your friends. Singeplayer will be supported
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web rpg, the webrpg main goal is to create a whole rts/rpg web based game, it will take his inspirations in old Ultima series and also greek history . (french \'new age\' at medieval ages will be used also for some background i
An online form of diplomacy that emphasizes the social nature of the game through treaties, orgainzations and trust ratings.<br>This project has been suspended because a similar one exists at http://www.dipbounced.com I may restart this project.
Aim
My aim is to produce a wargame that is suitable to players who have not got much time. As such, PBEM came to mind, therefore also making it turn based strategy. I also particularly want to capture the confusion of battle field communications.
Realms of Turmoil is a project dedicated to making a very good web-based game, similar to Utopia, and releasing it on the internet. It is currently not even in a workable stage. I could use any help that anyone out there can provide. Come help it work.
'cxtable' (stands for Cyber-X-Table, but I prefer xTable when referring to it) aims at creating a peer-to-peer-ISH network to be used primarily as the "Card Table" for old-time roleplaying in a new-time world...
Torn Realm is a strategic play-by-e-mail game. I have recently decided not to make this an Open Source project. It will still be released, but without the Source, you can get FRG's source if interested.
I'm sorry to say, but COWMUD is not longer going to be worked on. With the permission of the other authors, I have made the change to public domain so do with the code what you will.
The game LinColony is a "clean room" implementation of a shareware game I found on the net.
The objective of the game is to occupy the most squares on a board, achieved by placing pieces on the board or capturing the enemies pieces.
WAR is a turn based client/server networked X11/Linux 3D strategy game (wow - buzzwords!). Think Warhammer 40.000 Epic Space Marine battles, and you will know what to expect. ***PROJECT DEAD*** I might pick this up again later, but not likely