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Invade Earth is based on the popular game Risk 2210 A.D. by Avalon Hill.
Invade Earth features multiple rule sets, a versatile Map Editor, network support, saving and loading game states, and play against the computer.
NOTE: Currently, code in CVS may not be up-to-date. Contact admin if interested in the codebase. The latest version of the application is available at http://jonathancrosmer.com/software/invadeearth
This project features an online multiplayer, turn-based game, influenced by Worms and Scorched Earth. We are starting this as a project for Software Engineering class, in Computer Science, at Universidad Complutense, in Madrid.
QUB is an electronic front-end for playing wargame/boardgame-style games on your computer using graphics files for pieces and game boards. QUB stands apart from other software of it's type, however... it's different.
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A TextMap module for Python.
The TextMap class can be used to emulate oldfashioned computer screens. It will have methods like writexy(x,y,text),
input = readxy(x,y,text), clear(), scroll(x,y),
change(coloroptions), settext(text), input = gettext()
The GTK+ hexmap widget can be used for displaying and manipulating hexmaps in various computer games. It will handle background pixmaps, hexagon grids, and translation of button presses to hex coordinates. And maybe more features.
Tacticon is a new turn based board game, that can be seen as the new kind of chess. The software is build with Java3D and it can be used to play tacticon with 2 players. Computer player is not build yet, because of the complexity of the game.