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Grimoire is a project aimed at providing a set of tools for players of the game "Magic: The Gathering". The tools will help players to manager their cards and decks.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
The project is an opengl 3d (3 level) chess game with an ai that plays against the user. It is written is C++ and uses tcl/tk. All of the code is nearly platform independent.
Torn Realm is a strategic play-by-e-mail game. I have recently decided not to make this an Open Sourceproject. It will still be released, but without the Source, you can get FRG's source if interested.
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Project Steam Weasel is the "code name" for a MacOSX only turn based strategy game in development. The game is intended to be multiplayer by email. By design it is modular, most of the games features are provided by modules.
One default module is an Open
An interface to an artificially intelligent agent for playing Magic: The Gathering by Wizards of the Coast. And one or more agents for static or adaptive playing of the game against other artificial or human players.
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This project is a java video game started on summer 2007, by two french students from the INSA of Toulouse in Amsterdam, where they were doing an internship.
Ziaks is an adventures multiplayer online game using Arianne. It is an implementation of Stendhal game focusing a simpler code base, an implementation of the new RP system and full integration with a LAMP server.
This project aim to provide a crowd movement simulation based on primitive human behaviours and emerging behaviours for research and educational purposes. The application (front-end) is generic and can be reused.