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netToe is an enhanced version of the classic TicTacToe. It is playable against a second player over a network (LAN, Internet etc..), against computer AI, or against another player on the same machine.
This is a LabVIEW implementation of the TicTacToe game. Players can be human or AI. The AI has two settings: dumb and intelligent. The dump setting places tokens by random, the intelligent setting plays the best possible move by running a MiniMax algorithm.
The executable requires the LabVIEW Run-Time Engine 2014 - (32-bit) available for download here: http://ftp.ni.com/support/softlib/labview/labview_runtime/2014/Windows/f2/LVRTE2014f2std_downloader.exe
This program is a basic way of the "oldschool"-game Tic Tac Toe
This program is a basic interpretation of the "oldschool"-game TicTacToe.
If you want to play, you have to download the JRE (Java Runtime Engine) which you can get from http://java.com/download . In most cases its installed already.
This software uses the SuM-Libraries which are in the installation package. You could get them from http://www.mg-werl.de/sum/.
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A two-player "TicTacToe"-game. This game requires the .NET Frameworkt. You can download the Framework at (http://msdn.microsoft.com/en-us/netframework/default.aspx)
Java based client / server online games engine & API for easy creation/running of real-time multiplayer games. Games include Battleships, Camelot, Checkers, Chess, Connect 4, Dots, Go, Octagons, Texas Hold'em Poker, Reversi, Spades, Tetris & Tic-tac-toe
Naughts and Crosses is a cross-platform and graphically funky version of the all-time classic filler known as Tic-Tac-Toe. Featuring one and twoplayer modes with variable AI difficulty, variable boardsize and an interesting variant on the gameplay...
Tryx is a simple board game, and is an evolution of the classic Tic-Tac-Toe game. The difference is that each player can have at most 3 symbols on the board: when a player puts its fourth symbol on the board, the oldest symbol disappears.
GOX is a learning Naughts-and-Crosses (a.k.a. TicTacToe) for GNOME. The
program starts off as a very weak player. It learns from its mistakes, and
eventually plays well.
Intended for young children who would be frustrated by a perfect player.
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