Showing 6 open source projects for "state machine c"

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  • 1
    SCID Recast

    SCID Recast

    The SCID 5 format in a clean, deterministic, modular architecture

    SCID Recast is a deterministic, modern architecture modernizing the core database and indexing subsystem from first principles. It preserves compatibility with existing si5 databases while restructuring the core into a clean, modular C library (libscidcore) with well‑defined boundaries for database, game model, search, engine integration, and metadata. The project emphasizes reproducibility, explicit invariants, a clear error model, and a stable foundation for supporting archival workflows...
    Downloads: 1 This Week
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  • 2
    netToe is an enhanced version of the classic Tic Tac Toe. It is playable against a second player over a network (LAN, Internet etc..), against computer AI, or against another player on the same machine.
    Downloads: 1 This Week
    Last Update:
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  • 3
    DraughtsDotNet

    DraughtsDotNet

    Realization of board game "Draughts" containing various rules.

    This project is intended to realize the board game "Draughts", also known as "Checkers". As a task to fulfill the game must support various rules and game modes. It should also be possible to load new rules and on artificial intelligence based players at runtime. Therefor a framework will be published which allows everybody to do so. Beside the possibility for playing games on local devices, a multiplayer mode will be offered. Project is in beta state. Update(11/09/12): New version added...
    Downloads: 0 This Week
    Last Update:
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  • 4
    Metal Warriors is mix of a first person action and a real time strategy game. The game takes place in a vast 3D landscape where different teams battle each other with tanks, either on a network or turn-based on a single machine.
    Downloads: 0 This Week
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  • 5
    CINAG is an UCI computer chess engine. This is a module which thinks about the game and try to find the best move for each position. Our goal is to create a quite strong opponent by using state of the art AI technics.
    Downloads: 0 This Week
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  • 6
    SMART: SMART Minimax Analyser for Recursive Trees. The goal of the SMART project is to develop a powerful state-of-the art FICS compliant chess engine, using experimental technology (re-iterative MTDf , ETC, reinforced temporal difference learning, etc.)
    Downloads: 0 This Week
    Last Update:
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