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A simple turn-based artillery game and also a real-time strategy game.
Scorched3D incorporates lively, fully destructible 3D landscapes that include animated jets, naval vessels, water and even birds, with detailed tanks and projectiles and stunning visual effects.
A simple turn-based artillery game and also a real-time strategy game in which players can counter each others' weapons with other creative accessories, shields and tactics. Test your skill in timing, aiming and judgement of distance, move around on the landscape, or outsmart your opponent economically.
The gaming ladder is an open source Elo-based competitive gaming ladder. The code is currently used for The Battle for Wesnoth at http://wesnoth.gamingladder.info. The project is stable and in use by thousands of players.
Java based client / server online games engine & API for easy creation/running of real-time multiplayer games. Games include Battleships, Camelot, Checkers, Chess, Connect 4, Dots, Go, Octagons, Texas Hold'em Poker, Reversi, Spades, Tetris & Tic-tac-toe
Flexible engine for Web based online multiplayer games. The games developed on top of it should be a mixture of real time and turn based strategy games nowhere found before.
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TWLab is a full featured web based 'mech designer using the newly published core rules for FanPro's Battletech board game. Written in PHP and JavaScript, TWLab will be a flexible web based tool for both individuals and entire gaming groups.
This is a remake of the classic roundbased battleship game. It supports multiplayer network gaming over the internet for two players as well as playing against the computer.
Build cities, hire heroes, hire armies, fight; familiar gaming concept. All in ASCII text (ex. Linux console). Color ASCII. Take a look at the screenshots and it might help you change your mind.
The purpose of "whiteback" is to create a gaming platform, for many systems,
accessible trough the web.
The game is a webbased strategy game, where you control an empire and help it
grow trough the use of military power, alliances and diplomacy.
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this program is almost a text version of the Galactic Konquest(in KDE game package). it will be written mostly in c++ and uses pthreads and ncurses. It would also support network gaming which is its main difference from konquest.
We are developing a gaming engine that can be used for either online planetary based strategy games , backend systems for Torque based games or online planetary/resource based gaming leagues.
Ataraxia will provide a generic internet gaming framework in java. Board, table, card games will be easy to be developed! bridge, hearts, spades, rummy, go, connect-4, chess, checkers, monopoly, risk, mahjong and more will come! JXTA P2P will be tested.