Showing 11 open source projects for "core gnu/linux"

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  • 1
    SCID Recast

    SCID Recast

    The SCID 5 format in a clean, deterministic, modular architecture

    SCID Recast is a deterministic, modern architecture modernizing the core database and indexing subsystem from first principles. It preserves compatibility with existing si5 databases while restructuring the core into a clean, modular C library (libscidcore) with well‑defined boundaries for database, game model, search, engine integration, and metadata. The project emphasizes reproducibility, explicit invariants, a clear error model, and a stable foundation for supporting archival workflows...
    Downloads: 0 This Week
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  • 2
    Generic Collectible Card Game is a multiplayer multiplatform implementation of a card game engine. The card game engine is designed to be of general purpose core for several modules each defining the game specific behaviour.
    Downloads: 0 This Week
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  • 3
    Alcibiade Chess

    Alcibiade Chess

    Next generation web chess club

    From the creator of MKGI Chess Club comes this next generation chess club. Completely re-written from scratch on the latest software frameworks, it features: social networks connection, scalable data storage, stunning graphics and much more to come. This project has two parts: - A Java Chess library containing board models, rules and PGN format management - A complete Chess web application based on the core Java library
    Downloads: 0 This Week
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  • 4

    Isometric Turn-Based Strategy

    A turn-based strategy game in the spirit of Tactics Ogre

    The end-goal is a deep, complex tactical turn-based RPG. The main inspirations are the Final Fantasy Tactics series and Tactics Ogre, with plenty of room for innovation. Currently, we are implementing weapons, items, and spells into the battle framework, and soon to come will be the core RPG mechanics, AI, and self-contained missions. The game is being coded in C++ using SDL.
    Downloads: 1 This Week
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  • 5
    PTISC (Project Turn-base Isomatric SLG Core)is a turn base Isomatric SLG game play engine. Using DelphiX for content display. Related topic is SRC(Simulation RPG Construction) built by Kei Sakamoto.
    Downloads: 0 This Week
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  • 6
    Simple roguelike game, written in java, and using the Processing core libraries. Features and structure tbd.
    Downloads: 0 This Week
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  • 7
    TWLab is a full featured web based 'mech designer using the newly published core rules for FanPro's Battletech board game. Written in PHP and JavaScript, TWLab will be a flexible web based tool for both individuals and entire gaming groups.
    Downloads: 0 This Week
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  • 8
    A project aiming to become a universal mod to improve Civilization 4, improving modablilty, the AI, the UI, and the performance of the game.
    Downloads: 0 This Week
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  • 9
    King of Kings is a free PBEM strategy game that has been running for over five years. The original turn processor was written in Pascal. This project uses C++ to implement a library of core classes that are used both to process turns, and as turn analysis
    Downloads: 0 This Week
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  • 10
    [Project Dormant until 2008]Shadows Rising is a browser based RPG written in PHP, Javascript, and XHTML. MySQL/PostgreSQL supported. The core engine will allow users create unique RPGs by adding new items, classes, terrain maps to Game Modules.
    Downloads: 0 This Week
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  • 11
    This is a modification of the core DLL for the game Civiliztion 4: Beyond the Sword. It is a community effort to add fixes and improvements beyond the latest Official patch release with intent to fix obvious bugs but not drastically alter gameplay.
    Downloads: 0 This Week
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