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Build increasingly complex rail networks on an infinite world.
Explore the world, domesticate animals, build rail networks. Migration is influenced by rail accessibility, and rail profitability is influenced by population distribution. Infinite Exploration. Stochastic Generation of Realistic Maps. Rail+Property.
MapHack aims to provide a board game map API either locally or through JSON. This service makes it easier for developers of turn based strategy games to focus on the game mechanics and AI.
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Naval Battle is a mobile game where each player has a set of battle ships in his map and needs to sinks all of the opponent's battle ships in order to win. It's a turn by turn tactics game.
Palm Heroes is an epic fantasy strategy game for Windows Mobile devices. The current released version was once commercial, but now is Open Source and open for modding!
A GUI application for managing Empire: Total War pack files. Features: * adding, deleting, extracting, and replacing of files * changing between different pack types (boot/release/patch/movie)
The objective of this project is the advancement of Diplomacy in the electronic realm by producing an XML Diplomacy data standard and a suite of server and client tools to facilitate Diplomacy play over the internet.
A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
Feudal War is a web-enabled, turn-based strategy game in which players manage kingdom resources and conquer territory. The project will be implemented in Java and will be web based.
A multi-player, online, turn-based starship combat simulation game.
StarFleet Battles is a teriffic pen-and-paper game that lets you command a starship from the StarTrek(tm) universe. It seemed like the perfect next step would be to create a computerize
The VirtualHockey Internet Platform is the base for an ice hockey based strategy (multi-player) game offered on the web. It is based on the principle of goal-seeding and simulates entire hockey seasons in different countries.
Galahad is a Java framework for the construction of multi-player card and board games of all types. Galahad will include network and AI play and will ultimately evolve into a set of vertical and horizontal frameworks.
SZChess will be suite of chess applications covering every aspect of chess using computers. The development will be carried out in Java to ensure maximum portability.