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This is the project to transfer the PBEM(Play by e-mail) game Murania (Muranien) to a Web Interface using PHP. The original game is paid, this one will be open source. Our new game will be fully customized catching from the original game only the good id
A game based of the D&D game mechanism. The game itself (the story of Gareth) is only an application of the underlying game engine. Is possible to create new game, new monster, new maps using this engine.
The central aim of OrkAPI is to be an interface to any kind of Ork-related data within Java. It also features a GUI that can assist in creating a move and inspecting the collected data. There are many points to extend OrkAPI with "Plugin" classes.
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DeadZone is a total rework of the popular web based space trading game BNT the new GUI incorporates Ajax technology and is totally 'skinnable' DeadZone is now in the release candidate phase and many new features have been added and are being finalised
JEmpire is a Java port of VMS-Empire-1.7 with significant changes. JEmpire has a graphical interface and can be configured with different types of units.
Slingshot is a two dimensional strategy/simulation game set in the gravity fields of several planets. It is a highly adictive game, and never the same from round to round due to its randomly generated playing fields. It is a deceptively simple game, the
Protowars is a multiplayer turn based strategy game. The key difference is that the user will design its own units using pre-made parts available to all players. Users will be able to design their own maps and vote for new parts for all.
HydraBall is a tongue-in-cheek Web 2.0 turn-based game where two teams hammer at each other for possession of a ball. Putting humour into a game has always been difficult, but worth it when you get there.
Multiplayer space strategy game written in PHP5 with the Zend Framework. Userinterface uses Javascript/AJAX for dynamic interaction. Players compete across a hexagonal map of 10,000 sectors, planets, stars and other locations through trade and combat.
C4AC is a total conversion mod for Sid Meier's Civilization 4. It is built upon the SDK released by Firaxis. C4AC wants to bring the strategical depth, the outstanding diplomacy and immersive atmosphere of Alpha Centauri to civ4's modern game engine.
Play Dominoes against the computer! Play a tile so that the ends add up to a multiple of 5 to get points! Watch out though-- the computer makes the best moves available to it! Operates in command line at present.
Trident - A multipule layer persistant MMORTS where you can not only control your units, but jump into your units and control them directly. Features a commander mode where you have overall view of the world and can issue orders for the troops to follow.
This is a project to produce an automated system for the processing of turns and sending out turn receipts for the PBEM game Eveningstar. Currently in planning, Database is being created and Developers are being looked for - interested? Contact me.
Joint Maneuvers is an implementation of Avalon Hill's Diplomacy, playable with other players over the network, with a rich 3D interface and a server that knows the rules.
The Campaign Simulator is an attempt to statistically model and predict the outcome of an American presidential election; several users assume the roles of competitive candidates and inflict the repercussions of certain decisions on a GSS based dataset.
Clone of Wing Commander Armada, using and proving the Pi4x turn-based space strategy engine. Written in Python, using the Pygame library, designed to implement all functions of Armada while improving the interface and allowing extensions.
Memoria is a Role Playing Game in the style of Final Fantasy. It has great gameplay, three-dimensional maps and an advanced turn-based battle system.
The independent Memoria core is a flexible and strong RPG engine, and can be used to develop other RPGs
Kingdom Wars is a client/server chess daemon designed to run on multiple operating platforms. Both the client and the server are stand alone. The network protocal is open, and custom clients are welcome to be developed.
Drop Four is a "Connect Four" clone written in C++. Supports a text interface and a graphical interface through wxWidgets. For Linux, Macintosh, and Windows.
A multi-player minesweeper server, and the ability to play via telnet gives it a geeky edge. The game can be observed through a web interface by other spectators.Written in java.