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Cast Iron Life is a simulation of the world at war from 1850 to 1950. It resembles, in order, Civilization, Axis and Allies and Master of Orion by simulating the strategic, tactical, political and technological choices during that period.
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The SquadX Turn-Based Engine is a game engine for aiding the development of tactical turn-based combat simulations (like the XCOM(tm) series). The project is being developed in C++, using OpenGL, GLUT, and SDL. It will have versions in Linux and Windows.
Users are boats navigating in an aquatic battlefield, where the goal is to hit another ship with the ships artillery. Boats can be dynamically moved as the game progress so as to create a difficulty level.
You can view this game as a 3D naval version
Space Trader is a complex game, in which the player's aim is to amass enough money to be able to buy a moon to retire to. The player starts out with a small space ship, armed with one simple laser, and 1000 credits in cash. The safest and easiest way to e
A text-mode (curses) multiplayer game like Konquest (a turn based strategy; you send ships from planet to planet to conquer them). Has better interface usability (e.g. it already has an auto-send feature and save/load functionality).
Made in Israel.
Terra Ruina: Reclamation is a space based turn based stratagy game. You will be the ruler of an empire of one of the species that exists in the galaxy. You will colonize planets, trade with other species, build fleets, and destroy your enemy.
SMART: SMART Minimax Analyser for Recursive Trees. The goal of the SMART project is to develop a powerful state-of-the art FICS compliant chess engine, using experimental technology (re-iterative MTDf , ETC, reinforced temporal difference learning, etc.)
Forgotten Destruction is a free real-time strategy game developed using the Simple DirectMedia Layer. It focuses on the conflict between an evil shadowy empire and human race with their nearby allies.
It's a RPG strategy board game, based on hexagons, that each player has his team (group of units) and is able to fight with other players in the same game in the Internet or LAN.
Stellar Legacy is a turn based strategy game (similar to stars!, MOO etc.) set in space. The player controls an inter-stellar empire in a galaxy of other empires who could be friendly, secretive, hostile or however the other players wish to play.
Spatial Disruption is a Web based Strategy Warfare game. This project houses both Version 1(Perl, C++, and Flat text Files), and Version 2(PHP, Python, C++, and Various SQL databases). Our game already features a 2-D map, built-in alliances, and more!
Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
Thirty-One is a fun little game, where the user plays against the computer in a race to the number 31 (thirty one). Each selects a number until the aggregate equals 31. To also be extended to player versus player. Also, will hopefully gain a GUI.
The Freeciv Alpha Centauri Porting Project aims to incorporate features from Firaxis Games' "Sid Meier's Alpha Centauri" into the main "Freeciv" project.
PISTS Is a mutli platform ship sinking game. It can be played over a network with two players. It offers both a point and click UI and a commandline UI for playing.
"Final Fantasy" is my first 3D Engine/Project, I would recommend you go to my "Final Dream" project which is light years better than this one https://sourceforge.net/projects/final-dream/ OR see my current personal projects page http://www.facebook.com/relativegames (yes, still an FF fan if you ask :) )
This is an implementaion of the pen and paper strategy game "lines/dots and boxes" or "squares". The object of the game is to occupy more squares than your opponents. It includes an editor, you can play it against the computer and over the network.