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Project repository for a java turn-based strategy game that will include components such as a client-server based network model, a sophisticated GUI, etc. This is a project largely intended for an academic game development class.
Hellchess.
Just another java-chess-game. It is intended to have as many different
clients for the game in order to be something like a big opensource-tutorial
for building different clients and make it possible to interact between them.
It's a Cat and Dog game,we develop the Inner AI strategy for the Dog and we also code the strategy of the cat in order to simulate the user. Furthermore we use Artificial Neural Network to build the experiment
Turn based strategy game. Game works as follows: Set up unit formation, set unit AI's, let AI's run for a period of time, then reset AI's and repeat until victory conditions are met.
The son of the mother of all games. Burning planet is a Scorched Earth clone for mobile phones supporting single player game and multiplayer game using hot-seat and Bluetooth. Your objective is to destroy enemy tank before it destroys you.
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Weblomacy is a J2EE-based Diplomacy adjudicator and game management system. Weblomacy handles the entire game process, including inter-player communications, order processing, turn management, and AI.
This is a web based, MMO strategy game, based on exploration, expand, extraction and extermination. Game provides open world and scenario mode games, global statistics and achievements.
Whole server code is being written in C# and ASP.Net.
You are a gladiator trying to survive and gain your freedom, once that is done, you will try to make as much money as possible and gain fame. Game is a turn based strategy RPG. Coding will be done in Java.
Basically, Seniorchess is a Java powered chess game with artificial intelligence. It uses preknown strategies about chess and it learns your new strategies.
Tacticon is a new turn based board game, that can be seen as the new kind of chess. The software is build with Java3D and it can be used to play tacticon with 2 players. Computer player is not build yet, because of the complexity of the game.
This project is a java video game started on summer 2007, by two french students from the INSA of Toulouse in Amsterdam, where they were doing an internship.
Master Of Free Orion is an attempt to make a 3X space game that conforms rigorously to the concepts of XP and TDD. Success will be measured not only in terms of the end product, but the process.
The basic goal of The Aceituna project is to create a massive multiplayer strategy game in the style of Sid "God" Meier's Civilization, but adding far more detail and complexity, thus creating a "living" world for the players to inhabite.