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RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.
AntiChess is an anti chess game written in Java. The goal is to get checkmated or lose all your pieces except your king to your opponent. You have to take your opponents piece if you can. It supports 2 player and 4 player games on the same board.
The VirtualHockey Internet Platform is the base for an ice hockey based strategy (multi-player) game offered on the web. It is based on the principle of goal-seeding and simulates entire hockey seasons in different countries.
Kalyp - a fantasy based roguelike game in Java, focusing on the artificial intelligence for the non-player characters and game design with a scripting language.
New customers can spin up VMs, build with AI, and query data at no cost.
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This is a tactical, turn based, fantasy game. We will feature a random map generator, map saving, trading and user created maps. This will be a 4 player client server based game. You will take control of a wizard and summon forces to your side to crush yo
Hansa is a game of world domination, not through military conquest, but through forming friendly trade leagues. Compete with other players to offer the best deals and form the largest trading league. Hansa is implemented in 100% Java.
A multiplayer turn based space strategy game similar to Masters of Orion. Written in Java, we are striving for a platform independent game. GPL'd source allows anyone to play for free!
A Java implementation of all our favourite game Sabotage, a great variant of the popular Stratego (Stratego is a TradeMark of Hasbro, Inc)! Client/Server setup with network capabilities and hopefully also end up with AI and variants!
Grimoire is a project aimed at providing a set of tools for players of the game "Magic: The Gathering". The tools will help players to manager their cards and decks.
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Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
Planetary Hoppers is a Java based space strategy game.
The game is multiplayer, TCP/IP-based classic style strategy for up
to 70 players. Single player mode is not currently available.
Java chess programm. Main goal is to develop an object orientated program with simple and well documented interfaces. A major point is how to handle endgame situations.
Galahad is a Java framework for the construction of multi-player card and board games of all types. Galahad will include network and AI play and will ultimately evolve into a set of vertical and horizontal frameworks.
Tick-Tack-Toe 3D is intended to be a game "package" allowing the user to play an extended version of the classic tick-tack-toe game. Instead of playing on a 2D-sheet the game will be in 3D, that is the game area is a 4x4x4 cube.
The JavaCollectingTool helps managing collections of SGF- records (of Go-games). It displays their properties in a table and allows manipulating it in several ways.
Imagine a football league composed of teams of orcs, goblins, elves, dwarves, humans ... As a trainer, you manage one of those teams and guide your players through the matches against other teams : hotseat, in net-based leagues etc.
TNF2 is based loosely on the original game TNF (The New Frontiers) http://www.geocities.com/TimesSquare/Castle/2979/ written and designed by Jerry Revell Jerry@starchase.demon.co.uk.
Simply put the game is about space colonization. Each player runs a
Thirty-One is a fun little game, where the user plays against the computer in a race to the number 31 (thirty one). Each selects a number until the aggregate equals 31. To also be extended to player versus player. Also, will hopefully gain a GUI.