New customers can spin up VMs, build with AI, and query data at no cost.
Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
Start Free
Host LLMs in Production With On-Demand GPUs
NVIDIA L4 GPUs. 5-second cold starts. Scale to zero when idle.
Deploy your model, get an endpoint, pay only for compute time. No GPU provisioning or infrastructure management required.
This project aims to improve the Civilization 4 AI using a genetic algorithm. We also have some alternative AI algorithms which have been custom written that will hopefully also improve the AI.
Orpheus is a Massive Multiplayer Online Strategy Space Simulation based on Celestia by Chris Laurel. Thousands of other players in one galaxy can explore more than 100.000 stars with over 6 million planets.
MechForce is the coolest shareware game on the Amiga (IMHO). It's a mixture of realtime and turn based strategy/tactic game based on BattleTech. This is an attempt to recreate this game with a lot of enhancements with the help of the Allegro library.
Utopia Intelligence Management Program -- A cross-platform intelligence formatter, manager & calculator for the online webgame Utopia (http://games.swirve.com/utopia).
Wispi (WIrtschafts-SPIel) is a German only economy simulation game for one to ten players which can be human or computer players. Goal is to earn most money as an employee or a fabricant in a given time. Needs MS .NET 2.0 runtime library.
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Joint Maneuvers is an implementation of Avalon Hill's Diplomacy, playable with other players over the network, with a rich 3D interface and a server that knows the rules.
PROJECT INACTIVE! Warrior Arena is a modular game using ASCII graphics (NCurses) in which the player controls a team of fighters to fight battles. Warrior Arena will (could) be both a roguelike and a manager game.
CTF Droids is a online multiplayer game based heavily on roborally, the 1994 board game created by Wizards of the Coast. The object of the game is to program your robot to reach flags before your opponents.
King of Kings is a free PBEM strategy game that has been running for over five years. The original turn processor was written in Pascal. This project uses C++ to implement a library of core classes that are used both to process turns, and as turn analysis
Gladiator Battle - Cometition against two gladiators. First phase is console based, second phase will add graphics. This is being built by an Intro to OO Programming Class
OpenKaiser is (or will be) a game inspired by the classic Kaiser as well as the DOS-game PC Kaiser. The player is the leader of a small kingdom and will try to expand his kingdom. It will be playable in either single- or multiplayer mode.
Signus: the Artefact Wars is a highly-playable turn-based strategy game with 19 long missions, lots of precisely designed units and very good AI.
Maintained fork is at https://github.com/signus-game/signus
A small turned based game. If my son enjoys it why not other kids... and allow them to enjoy it as much.... It is also a small sample on how to integrate C++ and C# as well as xml - also for AI purposes.