Open Source ActionScript Software Development Software

ActionScript Software Development Software

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  • 1
    A collection of autoconf macros, plus an autogen.sh script that can be used with them.
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    Downloads: 9,274 This Week
    Last Update:
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  • 2
    FZip

    FZip

    Class library to load, modify and create standard ZIP archives

    FZip is an ActionScript 3 class library that allows developers to load, create, and modify ZIP archive files from AS3; it supports reading existing ZIPs, writing new ones (including adding/removing files), decompressing and compressing entries, and generally working with standard ZIP formats entirely in AS3.
    Downloads: 6 This Week
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  • 3
    This tool opens or create a Macromedia Flash shared object file (.sol) displays the content of the file and allow you to change the values.
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    Downloads: 152 This Week
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  • 4
    webcamjs

    webcamjs

    HTML5 webcam library for capturing images from browser

    WebcamJS is a lightweight JavaScript library that enables users to access and capture images from their webcam directly within the browser using HTML5 and Flash fallback. It supports taking snapshots and integrating webcam features into web applications with minimal code. Ideal for creating apps involving profile pictures, document capture, or verification tools.
    Downloads: 5 This Week
    Last Update:
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  • 5
    Oblivion Works
    Wrye Bash has moved to Github! Downloads: https://github.com/wrye-bash/wrye-bash/releases Code: https://github.com/wrye-bash/wrye-bash
    Downloads: 16 This Week
    Last Update:
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  • 6
    WebViewANE

    WebViewANE

    WebView Adobe Air Native Extension

    WebViewANE is a native extension (ANE) for Adobe AIR that embeds a modern WebView based on Chromium (CEF) for Windows and WKWebView for macOS. It allows AIR developers to render modern web content within desktop applications, supporting features like JavaScript execution, message bridging, file uploads, and advanced navigation. This makes it ideal for hybrid apps that combine Flash UI with embedded web-based interfaces.
    Downloads: 3 This Week
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  • 7
    scratch-flash

    scratch-flash

    Legacy Flash-based version of the Scratch programming editor

    Scratch Flash is the legacy version of the Scratch visual programming environment used to teach coding through creative projects and animations. Developed using Adobe Flash, it was the original engine powering Scratch 2.0. Although deprecated and replaced by Scratch 3.0, this version remains available for archival and historical purposes or for environments still supporting Flash.
    Downloads: 3 This Week
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  • 8
    Natural Docs

    Natural Docs

    Multi-language source code documentation tool

    Natural Docs is an open-source documentation generator for multiple programming languages. You document your code in a natural syntax that reads like plain English. Natural Docs then scans your code and builds high-quality HTML documentation from it. SourceForge houses the source code and issue database for the old Perl version of Natural Docs, version 1.52. It is still available but no longer being updated. Please see NaturalDocs.org for the 2.x source code and issue database. However, you can still download the both the old and the new 2.x releases of Natural Docs here.
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    Downloads: 10 This Week
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  • 9
    Apache Flex SDK

    Apache Flex SDK

    Mirror of Apache Flex SDK

    Apache Flex SDK is the open-source software development kit maintained by the Apache Software Foundation for building applications using Adobe’s Flex framework—primarily targeting Flash runtime and AIR for rich internet applications. The Apache Flex SDK defaults to using the Adobe Flash Player 11.1. The SDK can be used with Flash Player versions 10.2 and up. The Apache Flex SDK uses third-party code that will be downloaded as part of the build. In addition, you can choose to download optional third-party code if you would like to take advantage of the features offered, and you agree to the license terms.
    Downloads: 1 This Week
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  • 10
    ND2D

    ND2D

    A Flash Molehill (Stage3D) GPU accelerated 2D game engine

    ND2D is a 2D game framework for Flash that uses Stage3D / Molehill (i.e. the GPU acceleration in newer Flash Player versions). It allows game developers to build 2D games with lots of sprites, leveraging GPU for better performance. It includes display tree constructs, sprite sheets, particle systems, cameras, post-processing etc., made to simplify building high-performance 2D content in Flash. ND2D was built to make an ease use of hardware accelerated 2D content in the Flashplayer. The aim is to keep things simple and reintroduce familiar concepts. ND2D has a displaylist and quite the same methods to modify sprites as you are used to, but a few things are different. There are optimizations in ND2D, that enable you to display thousands of sprites at a high framerate. Have a look at the examples for the Sprite2DCloud or Sprite2DBatch and in the Wiki.
    Downloads: 1 This Week
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  • 11
    SignalCommandMap

    SignalCommandMap

    Robotlegs extension to facilitate the use of AS3-Signals with Robotleg

    signals-extensions-CommandSignal is an ActionScript 3 extension that integrates Robotlegs and AS3-Signals frameworks to provide a cleaner, strongly typed alternative to traditional Flash Events in application architecture. Robotlegs uses events as the communication mechanism between models, services, and commands, but this project replaces that system with the more robust and object-oriented AS3-Signals. By combining the two, developers can eliminate the ambiguity and string-based event registration common in standard event-driven patterns. The library introduces the SignalCommandMap, a utility that allows developers to map Signals to Commands, enabling commands to trigger automatically when a Signal’s dispatch() method is called. This extension also creates a SignalContext, an enhanced MVCS context that manages Signals alongside the traditional Robotlegs maps.
    Downloads: 1 This Week
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  • 12
    Starling Framework

    Starling Framework

    2D GPU-accelerated framework for ActionScript developers

    Starling is an open-source 2D framework for ActionScript developers that leverages GPU acceleration via Adobe's Stage3D API to create smooth, high-performance games and applications across desktop and mobile platforms. It mimics the traditional Flash display list while dramatically improving performance, making it a popular choice for Flash developers transitioning into more efficient, hardware-accelerated environments.
    Downloads: 1 This Week
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  • 13
    jQuery-webcam

    jQuery-webcam

    A webcam wrapper plugin for jQuery

    A small jQuery plugin that wraps a Flash-based webcam interface (via .swf) to enable webcam capture and control from JavaScript in web pages. A small wrapper library to be able to communicate with a Flash webcam via JavaScript. The camera doesn't work if you have any dom-errors on your page. If you want to draw the picture onto a canvas, have a look at the source of the page on the blog. For further details and code examples take a look at the demonstration and documentation page.
    Downloads: 1 This Week
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  • 14
    purePDF

    purePDF

    A complete actionscript PDF library

    purePDF is a complete PDF library for ActionScript designed as a port of the Java iText 1 library. It allows developers to both create and read PDF documents directly from running SWF files, enabling seamless integration of PDF functionality into Flash-based applications. The library supports a wide range of PDF features, including advanced text rendering, graphics, gradients, transparency, annotations, and interactive forms. It also provides robust support for images, fonts, metadata, barcodes, and even RTL text such as Arabic. With a modular structure and compatibility with common ActionScript libraries, purePDF delivers flexibility for building rich, document-driven applications. Its comprehensive set of tools makes it suitable for both simple and advanced PDF tasks, from generating tables to handling page transitions and multimedia features. The library is open source, with examples demonstrating its capabilities and a reference PDF showcasing all classes in use.
    Downloads: 1 This Week
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  • 15

    smake

    Highly portable UNIX make implementation since 1985

    smake - maintain, update, and regenerate programs
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    Downloads: 6 This Week
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  • 16
    Trace open source implementation of the Universal Remote Console (URC) technology, based on ISO/IEC 24752:2008. It includes tools and samples for developers of targets, control user interfaces and Universal Control Hubs (UCH).
    Downloads: 5 This Week
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  • 17
    yunus and my other projects
    Yunus is a simple "visual" script language. Yunus is obsolete (left in 2004). However this site exhibits many projects; you will find my other "PHP, VS.NET, Flash, Delphi" projects. eOgr is my second complete application after Yunus.
    Downloads: 1 This Week
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  • 18
    OOF: the very open Flash components
    OOF is a set of components which enable designers to create a back office, a front office, dynamic sites, forms, rich applications, database driven applications... This done with Flash or SILEX, by designers without programming skills.
    Downloads: 2 This Week
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  • 19
    CrossBridge-Community

    CrossBridge-Community

    C/C++ Compiler for the ActionScript Virtual Machine (AVM2)

    Previously codenamed "FlasCC" and "Alchemy," CrossBridge provides a complete BSD-like C/C++ development environment based on GCC that lets you compile your C/C++ code to target the Adobe Flash Runtimes (Flash Player and AIR). With CrossBridge you can port almost any existing C/C++ code to the web, across browsers. Forum: http://forum.crossbridge.io/ GitHub - SDK Source: https://github.com/crossbridge-community/crossbridge/ GitHub - Issue Tracker: https://github.com/crossbridge-community/crossbridge/issues GitHub - Wiki: https://github.com/crossbridge-community/crossbridge/wiki GitHub - Examples: https://github.com/crossbridge-community Demo: http://www.vpmedia.hu/crossbridge/neverball Tutorials: https://www.adobe.com/devnet/tagsearch.tsb.prod-_sl_flascc_v_.tse.html http://bruce-lab.blogspot.hu/2014/01/crossbridgeflascc-resources-collection.html https://tv.adobe.com/watch/max-2013/from-c-to-flash-the-power-of-the-adobe-flash-c-compiler/
    Downloads: 3 This Week
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  • 20
    FlashPascal
    compiler for a Pascal like language that build Flash animation (SWF) FlashPascal2 is a more advanced free compiler availabe at http://flashpascal.execute.re/
    Downloads: 1 This Week
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  • 21
    jsc
    JSC allows developers to think in C# while targeting JavaScript, Java, Actionscript and PHP. If you want to create a Flash or WebGL powered game in C# JSC is what you need. If you want to create a single page web application JSC is what you need! JSC also integrates with NuGet which allows to create packages. Contact us at: info@jsc-solutions.net
    Downloads: 1 This Week
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  • 22
    FlashMidi is a “plug-in” for Macromedia Flash which allows a Flash movie to send MIDI events to the MIDI ports of the computer.
    Downloads: 2 This Week
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  • 23
    FusionCharts Free is a flash charting component for web applications, desktop applications and presentations. It livens up your boring data by converting it to animated and interactive charts.
    Downloads: 2 This Week
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  • 24
    ActionScript 3.0 application framework for Flex/AIR/Flash development. Includes an Inversion of Control container, utility classes for configuring Cairngorm and PureMVC applications, and MVCS framework
    Downloads: 2 This Week
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  • 25
    The Virtual Commons (http://commons.asu.edu) is an open software initiative devoted to computational experiments on collective action and resource governance and funded by Arizona State University's Center for Behavior, Institutions, and the Environment (http://cbie.asu.edu). NOTE: we've moved our development to GitHub at https://github.com/virtualcommons - please look for the latest versions there.
    Downloads: 2 This Week
    Last Update:
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