Showing 2 open source projects for "result"

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  • 1
    abogen

    abogen

    Generate audiobooks from EPUBs, PDFs and text with captions

    abogen is a tool designed to generate audiobooks (or speech narrations) from textual sources such as EPUBs, PDFs, or plain text, with synchronized captions. In other words, it automates the pipeline of reading a digital book (or document), converting its text into speech via a TTS engine, and packaging the result into an audiobook format — likely along with timestamped captions or subtitles that align with the spoken audio. This can be very useful for accessibility, content consumption on the go, or for users who prefer audio over reading. The repository supports handling common ebook formats and generating outputs that combine audio plus caption metadata. ...
    Downloads: 4 This Week
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  • 2
    SpeakLogPSU
    SpeakLogPSU can speak chat messages with an individual voice if the NPC or player was configured or with a default one. You will never miss if someone talks to you. Voice cloning can be accomplished with Coqui in less than five minutes without GPU. The result is archived and can be used the next time in game. Some TTS projects already started to add tag support to speak text with emotions or sing it. If a game designer has that in mind with a good chat log she can voiced her game over night. reads the log and sends new chat text to piper. ~/.config/Epic/PSUnreal/Saved/Logs/Pongo_Donjo_chat.txt If a line number is set it can speak all the chat text and waits for new chat text. ...
    Downloads: 0 This Week
    Last Update:
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