Showing 31 open source projects for "cloning"

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  • 1
    MARS5

    MARS5

    MARS5 speech model (TTS) from CAMB.AI

    MARS5-TTS is CAMB.AI’s open-source English speech model designed for high-quality text-to-speech and voice emulation. It uses a two-stage architecture that combines an autoregressive (AR) model with a non-autoregressive (NAR) model, giving it both expressiveness and speed. The model is built to handle prosodically challenging content such as sports commentary, anime dialogue, and other high-energy or highly varied speech patterns with realistic rhythm and intonation. To control speaker...
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  • 2
    SpeakLogPSU
    SpeakLogPSU can speak chat messages with an individual voice if the NPC or player was configured or with a default one. You will never miss if someone talks to you. Voice cloning can be accomplished with Coqui in less than five minutes without GPU. The result is archived and can be used the next time in game. Some TTS projects already started to add tag support to speak text with emotions or sing it. If a game designer has that in mind with a good chat log she can voiced her game over night. ...
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  • 3
    EmotiVoice

    EmotiVoice

    Multi-Voice and Prompt-Controlled TTS Engine

    ...EmotiVoice provides multiple ways to interact with it, including a web interface, a Docker image, an HTTP API (including an OpenAI-compatible TTS API), and Python scripts for batch synthesis. It also supports voice cloning with your own data, backed by recipes for popular datasets like DataBaker and LJSpeech, so you can train or adapt voices to custom personas.
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  • 4
    VALL-E X

    VALL-E X

    Open source implementation of Microsoft's VALL-E X zero-shot TTS model

    VALL-E-X is an open-source implementation of Microsoft’s VALL-E X zero-shot text-to-speech model, focused on multilingual, cross-lingual voice cloning. It is capable of synthesizing speech in English, Chinese, and Japanese from text while mimicking the voice characteristics of a speaker given only a short 3–10 second prompt. The model attempts to match not just timbre, but also tone, pitch, emotion, and prosody of the reference audio, resulting in highly personalized output. VALL-E-X supports zero-shot cross-lingual synthesis, meaning a monolingual speaker’s voice can be used to speak other languages without additional training. ...
    Downloads: 2 This Week
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  • 5
    Audio Webui

    Audio Webui

    A webui for different audio related Neural Networks

    Audio Webui is a Gradio-based web user interface that unifies a wide range of audio-related neural networks under a single, accessible front end. It is designed as an “all-in-one” environment where users can experiment with text-to-speech, voice cloning, generative music, and other neural audio models without writing boilerplate code. The project supports multiple back-end models and toolchains (such as Bark, RVC, AudioLDM, Audiocraft, and other text-to-audio or voice-cloning tools), exposing them through a consistent UI for inference and experimentation. Installation is streamlined through automatic installers and platform-specific scripts that create a virtual environment, install dependencies, and launch the web app with minimal manual setup. ...
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  • 6
    Mocking Bird

    Mocking Bird

    Clone a voice in 5 seconds to generate arbitrary speech in real-time

    MockingBird is an open-source voice cloning and real-time speech generation toolkit that lets you clone a speaker’s voice from a short audio sample (reportedly as little as 5 seconds) and then synthesize arbitrary speech in that voice. It builds on deep-learning based TTS / voice-cloning technology (in the lineage of projects such as Real-Time-Voice-Cloning), but extends it with support for Mandarin Chinese and multiple Chinese speech datasets — broadening its applicability beyond English. ...
    Downloads: 0 This Week
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