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  • 1
    Step-Audio-EditX

    Step-Audio-EditX

    LLM-based Reinforcement Learning audio edit model

    ...Rather than treating audio editing as low-level waveform manipulation, this model converts speech into a sequence of discrete “audio tokens” (via a dual-codebook tokenizer) — combining a linguistic token stream and a semantic (prosody/emotion/style) token stream — thereby abstracting audio editing into high-level token operations. This allows users to modify not only what is said (the text) but also how it's said: emotion, tone, speaking style, prosody, accent, even paralinguistic cues. Because the model is trained with a “large-margin learning” objective over many synthesized and natural speech samples, it gains robust control over expressive attributes, and can perform iterative editing: e.g. you could record a line, then ask the model to “make it sadder,” “speak slower,” or “change accent to X.”
    Downloads: 0 This Week
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  • 2
    WhisperSpeech

    WhisperSpeech

    An Open Source text-to-speech system built by inverting Whisper

    ...The project aims to be for speech what Stable Diffusion is for images: powerful, hackable, and safe for commercial use, with code under Apache-2.0/MIT and models trained only on properly licensed data. Its architecture follows a token-based, multi-stage pipeline inspired by AudioLM and SPEAR-TTS: Whisper is used to produce semantic tokens, EnCodec compresses the waveform into acoustic tokens, and Vocos reconstructs high-fidelity audio from those tokens. The repository includes notebooks and scripts for inference, long-form synthesis, and finetuning, as well as pre-trained models and converted datasets hosted on Hugging Face. ...
    Downloads: 1 This Week
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  • 3
    GLM-TTS

    GLM-TTS

    Controllable & emotion-expressive zero-shot TTS

    GLM-TTS is an advanced text-to-speech synthesis system built on large language model technologies that focuses on producing high-quality, expressive, and controllable spoken output, including features like emotion modulation and zero-shot voice cloning. It uses a two-stage architecture where a generative LLM first converts text into intermediate speech token sequences and then a Flow-based neural model converts those tokens into natural audio waveforms, enabling rich prosody and voice character even for unseen speakers. The system introduces a multi-reward reinforcement learning framework that jointly optimizes for voice similarity, emotional expressiveness, pronunciation, and intelligibility, yielding output that can rival commercial options in naturalness and expressiveness. ...
    Downloads: 0 This Week
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