Showing 2 open source projects for "webgpu"

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    Rio Terminal

    Rio Terminal

    A hardware-accelerated GPU terminal emulator

    Rio is a hardware-accelerated GPU terminal emulator built with Rust and WebGPU. It is designed to run across desktops and browser-oriented environments while keeping performance and usability at the center of the experience. The project supports modern terminal expectations such as 24-bit true color, tabs, split panes, font ligatures, and terminal graphics. Rio can display images through protocols such as Kitty, iTerm2, and Sixel, which makes it more capable for visual terminal workflows. ...
    Downloads: 5 This Week
    Last Update:
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  • 2
    Rio

    Rio

    A hardware-accelerated GPU terminal emulator powered by WebGPU.

    ...Rio is also designed to support WebAssembly runtime so in the future you will be able to define how a tab system will work with a WASM plugin written in your favorite language. Rio uses WGPU, which is an implementation of WebGPU for use outside of a browser and as backend for firefox’s WebGPU implementation. WebGPU allows for more efficient usage of modern GPU’s than WebGL. Applications using WPGU run natively on Vulkan, Metal, DirectX 11/12, and OpenGL ES; and browsers via WebAssembly on WebGPU and WebGL2.
    Downloads: 2 This Week
    Last Update:
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