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Input : non blocking keyboard handling.
Output : clean console, print at x,y coordinates, echo on/off, cursor on/off.
Developed for learning game programming and MVC.
Uses native code through JNI. Provides windows and linux versions. Includes code:blocks and eclipse projects for native and java code.
You can use the classes InputProxy and OutpoutProxy in your projects. For usage examples, see their main() methods.
--English--
RRRP is a very simple remote protocol with tools of both server and client sides.
The project is currently in development phase.
First release will end up with
- protocol specifications (very short :-))
- keyboard emulation
- mouse emulation
- server script (Windows OS specific)
- client app (Android OS specific)
The project - and the protocol - has been named as both founders nick names: Ric and Ry.
--French--
RRRP est un procotole très simple de contrôle à...
A framework for MUD and game servers to separate logic into domain tiers. This will separate business logic and features of creating a game server and also let dependent projects focus on game domain logic and content.
Atani Software has a primary focus of developing games for various platforms and also try to keep the good old BBS' alive with releases of door games, etc.
The J2MEGL (Java 2 Micro Edition Game Library) is a high-customizable library to speed up the development process involved in games when dealing with repainting, sprites and movement. It is based on the MIDP-1.0 specification.