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Rio is a hardware-accelerated GPU terminal emulator built with Rust and WebGPU. It is designed to run across desktops and browser-oriented environments while keeping performance and usability at the center of the experience. The project supports modern terminal expectations such as 24-bit true color, tabs, split panes, font ligatures, and terminal graphics.
A hardware-accelerated GPU terminal emulator powered by WebGPU.
...Looking for the minimal rendering process in most of the time. Rio is also designed to support WebAssembly runtime so in the future you will be able to define how a tab system will work with a WASM plugin written in your favorite language.
Rio uses WGPU, which is an implementation of WebGPU for use outside of a browser and as backend for firefox’s WebGPU implementation. WebGPU allows for more efficient usage of modern GPU’s than WebGL.