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The Clans was a popular game written for online BBSes back in the day of their great popularity. It is a text-based game featuring inter-BBS communications. It was written initially for Turbo C++, but has been ported to gcc and MSVC
Mcrcon is IPv6 compliant minecraft rcon client with bukkit coloring support. It is well suited for remote administration and to be used as part of automated server maintenance scripts.
- Does not trigger "IO: Broken pipe" or "IO: Connection reset" spam bug on server side.
- Has workaround for server side bug (https://bugs.mojang.com/browse/MC-154617)
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Further development and new releases has moved to Github
Github...
Sourceforge is no longer being updated! This project has merged into another that can be found here:
https://github.com/nicrohobak/Toolbox
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A simple telnet server originally developed as a foundation to a MUD server project called HexMUD. These project should be maintained alongside each other, but this particular project should be a very generic telnet/SSH server and nothing more. The game logic belongs in the HexMUD project.
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This is a clone of the game Space Invaders written in C for Linux/UniX.
For playing it you need a Linux console or terminal. At the beginning it will seem easy, but in the end it will become really hard. You can configure the game easily.
LINeup4 is a connect four game using a terminal interface which doesn't need any graphic libraries. This game is also known as four in a row or connect4. The game is won by lining up four of your pawns in a row, in a column or diagonally.
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Atani Software has a primary focus of developing games for various platforms and also try to keep the good old BBS' alive with releases of door games, etc.