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Your monitoring isn't a stack. It's a pile. Fix that.
Errors, performance, logs, uptime. One install, one invoice, one UI.
Replace Datadog, New Relic, and Sentry without adding three more dashboards.
Sourceforge is no longer being updated! This project has merged into another that can be found here:
https://github.com/nicrohobak/Toolbox
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A simple telnet server originally developed as a foundation to a MUD server project called HexMUD. These project should be maintained alongside each other, but this particular project should be a very generic telnet/SSH server and nothing more. The game logic belongs in the HexMUD project.
Keeon , keep the interactive connection to internet or other device on by sending unused chars frequently. It create a pty for the interactive program and send chars to the pty like robots if no input from the user entered. Now telnet and ssh are
Desktop client for Atlantis Talker (http://atlantis.talker.sk/) based on NetBeans Platform. This client will have separate tabs for different channels of communications (private tells, shouts, games, ...)
RealMint is an ANSI terminal emulator and telnet client written completely in JavaScript. When installed, RealMint lets you login to your server from a web browser using telnet and an encrypted HTTPS tunnel.
A framework for MUD and game servers to separate logic into domain tiers. This will separate business logic and features of creating a game server and also let dependent projects focus on game domain logic and content.
OpenLubbs - Light Usable Bulletin Board System. An Open Source version of the original text BBS used at Lancaster University, UK. The goal is to improve the code and make it web based. The project is not affiliated or endorsed by Lancaster University.
MilcovLib is a PHP library for CLI execution -- it supports all the typical CLI tasks, such as parameter parsing, VT100 colour output, syslog error output etc. Currently the status is pre-alpha (VT100 codes - colour and movement) -- sample code included.
A library focused on providing the connection between daemons, servers, connections, shells, and protocols. This library will allow daemons to be customized for different transport protocols, application protocols, and their implementations.
NetworkTools has 2 components: A protocol analyzer which plays a TCP client or server or pipeline, which sits between a client and server and shows how they communicate. A port scanner can scan a range of IP addresses and ports. See screenshots.
SWAL is a program that can launch as a service (or standalone) and monitor other services and control other programs. Written in C++ and might have some .NET components (planning on a linux port)
A C# .net VT/Telnet terminal emulator. The project is still very much in development but the Terminal is quite useable and fairly tolerent. It requires a c# 2 compiler. If anyone has taken this project any further, I'd love to see the results.
BBMan is a SSH/SFTP/BBS/telnet Client. Free, opensource and multi-platform support (Windows/Linux/Mac). You can get some screenshots in http://bbman.sf.net/
Quickfry MUD is focused on going back to the roots of MUDing. In essence, login, explore, and have fun. There is no steep learning curve like the majority of current MUDs. We will have several neat features, notably bots who hold a grudge.
A GTK+ MUD client with support for MCCP, MXP, support for the zChat and MudMaster peer-to-peer chat protocols, the MUD sound protocol (MSP), Telnet GA support, regexp trigger support, aliases, Perl and Python plugin support.
Kmc aims to be a mud client that is easy to use but powerful. The two top priorities are power through scripting and configurability, and user comfort. Features ANSI, mud profiles, logging, command history, split/full screen mode and scripting via Perl.
gqmud is developed by a two man team, mike and chris. Their goal is to provide the linux community with a client that rivals MegaMUD in power. Keep your eyes open, we're serious this time =)
To create a telnet client for use with a program called TWXProxy (http://twx.tbiz.ca/) in a game called TradeWars 2002 (www.eisonline.com). For starters, it will be a basic telnet client, with ANSI colours and extended character support, eventually endin
ICUC, (I see, you see) means "What I see, is you see". ICUC allows 2 or more guys to share 1 telnet connnetion. it's also a detachable BBS(telnet) proxy server. What's more, there are timer and trigger to use, user can make a telnet rubost easily.