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KildClient is a powerful MUD client with a built-in Perl interpreter
KildClient is a mud client using the GTK toolkit. Its main feature is the support of Perl scripting. Other standard features of mud clients (triggers, gags, macros, etc.) are also supported.
The Clans was a popular game written for online BBSes back in the day of their great popularity. It is a text-based game featuring inter-BBS communications. It was written initially for Turbo C++, but has been ported to gcc and MSVC
A MUD client for Android, iOS, Linux, Mac OS X and Windows
TinTin++ is a console mud client for any type of text mud or bbs. The mud client's main assets are an easy to learn scripting language, triggers, automapping, and a split screen interface to separate mud output from client input.
Installation instructions for Android, iOS, and several other operating systems are available on the website.
https://tintin.mudhalla.net
Qodem is a a terminal emulator that resembles the BBS-era Qmodem. Includes phonebook, scrollback, capture, X/Y/Zmodem, Kermit, ANSI (+ music) / Avatar / VT102 / Linux emulation, Unicode, and keyboard macros. Connects over serial, ssh, telnet, rlogin.
KBtin is a MUD/MUSH/MOO/telnet client, a heavily extended clone of tintin++. It is not limited to games however, as it can be used to run any line-based program. It uses full screen text mode, with portability preferred over graphical looks.
Sourceforge is no longer being updated! This project has merged into another that can be found here:
https://github.com/nicrohobak/Toolbox
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A simple telnet server originally developed as a foundation to a MUD server project called HexMUD. These project should be maintained alongside each other, but this particular project should be a very generic telnet/SSH server and nothing more. The game logic belongs in the HexMUD project.
Atani Software has a primary focus of developing games for various platforms and also try to keep the good old BBS' alive with releases of door games, etc.
Quickfry MUD is focused on going back to the roots of MUDing. In essence, login, explore, and have fun. There is no steep learning curve like the majority of current MUDs. We will have several neat features, notably bots who hold a grudge.
A GTK+ MUD client with support for MCCP, MXP, support for the zChat and MudMaster peer-to-peer chat protocols, the MUD sound protocol (MSP), Telnet GA support, regexp trigger support, aliases, Perl and Python plugin support.
Clio is a MUD client specifically for MUD2 (a direct descendant of Trubshaw & Bartle's original MUD), but which can also be used with any MUD. Features include ANSI colour, colour logging, scroll back, function keys, command editing, and command history.
What is hlmonserv?
hlmonserv is a half-life (and half-life mods) monitor that runs as a server on a *nix machine. Hlmonserv allows multiple games to run on the same machine with one centralized console - all acessed via a telnet client.
MMC, the MUD client for UNIX and Win32. Main features: aliases, hotkeys, triggers list ordered by priority, MCCP, delayed/periodic commands, perl5 is used as a scripting language, writing sophisticated triggers and aliases is now simple and easy, and etc.
This project contains development branches for the tinin++ mud client (http://tintin.sourceforge.net/index.php). These branches are not necessarily used for upstream tintin++, but for extensive additional features not found there.